
Technology • 70 • 8 students • Created with AI following Aligned with Australian Curriculum (F-10)
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This is lesson 3 of 10 in the unit "Exploring Digital Technologies". Lesson Title: Animating Characters Lesson Description: WALT: Animate characters using Scratch Junior. Students will learn how to add movement to their characters through programming blocks. Success Criteria: Students can successfully animate their character to move across the screen. Differentiation: Pair students for peer support. Extension: Advanced learners can add sound effects to their animations.
Year Level: Prep – Year 1
Duration: 70 minutes
Class size: 8 students
We Are Learning To:
Animate characters using Scratch Junior by adding movement to their characters through programming blocks.
Strand: Digital Technologies – Processes and Production Skills
Substrand: Digital systems and representations
Content Descriptor:
This lesson aligns by engaging students with learning to use software (Scratch Junior) to animate characters, focusing on basic programming concepts such as sequencing steps to produce movement animations.
Students will be able to:
This structured lesson plan leverages the Australian Curriculum v9 standards for years Prep–1 in Digital Technologies with appropriate scaffolding, peer support, explicit success criteria, and engaging hands-on activities that encourage creativity and foundational programming skill development using Scratch Junior.
If you would like, I can also prepare printable resources like dyslexia-friendly Scratch Junior block guides or storyboard templates to accompany this lesson plan.
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Generated using gpt-4.1-mini-2025-04-14
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