
Technology • Year Year 4 • 60 • 30 students • Created with AI following Aligned with Australian Curriculum (F-10)
Students can create basic algorithms using a digital program (Scratch). They will arrange coding blocks to execute steps in a specific order. Using Scratch, students can create a basic program enabling a sprite (character) to respond to events and move in different directions with user input. Students will be able to identify and explain what the basic visual blocks do in the program.
The second lesson is graduate release of responsibility -creating Sprite and backdrop -making character say something (voice recording or typing) -making your character move around -create a storyboard showing the choose your adventure choice options
Subject: Digital Technologies
Level: Year 4 (Years 3–4)
Australian Curriculum Content Descriptions:
Introduction to Scratch:
Discussion:
Creating a Sprite and Backdrop:
Making the Sprite Talk:
Movement Commands:
Hands-On Activity:
Storyboard Creation:
Sharing and Reflection:
This detailed, engaging lesson plan caters to Year 3-4 students and aligns with the Australian Curriculum standards for Digital Technologies. By using Scratch, students develop foundational coding skills in an age-appropriate and enjoyable way, enhancing their creativity and problem-solving skills.
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