
Technology • 60 • 35 students • Created with AI following Aligned with Australian Curriculum (F-10)
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i want the plan to focus on image editing and use of the paint program to create images and also incorporate MrSquiggle activities for students with extra support and also have the learning intention and success criteria as well and have hands on activities where students recreate a simple image or shape using the paint program tools while guided by step-by-step instructions inspired by MrSquiggle's drawing style, promoting fine motor skills and creativity. And include the use of mini- white boards for students to respond and doing activites as well that is by using the mini-white boards as an opportunities to respond
Students will develop an understanding of digital image creation by learning to use paint program tools to create simple images. They will apply design principles inspired by MrSquiggle’s playful and imaginative drawing style, enhancing fine motor skills, creativity, and digital literacy.
Technologies - Digital Technologies
Technologies - Design and Technologies
General Capabilities
60 minutes
Welcome and Acknowledgement of Country (1 min) Briefly acknowledge the Traditional Owners of the land and importance of respectful learning.
Set the Scene Introduce the learning intention and success criteria clearly to the class. Explain that students will get creative like MrSquiggle by turning simple shapes and squiggles into digital art using paint tools.
Engage with MrSquiggle Drawing Prompt Show a simple squiggle on the projector and ask students to imagine what it could be—call on students to respond using mini whiteboards by drawing quick sketches or writing words describing their ideas (5 mins). This incorporates interactive formative assessment and builds enthusiasm.
Teacher-led step-by-step live demo using projector to teach:
Pause frequently for students to try each tool on their own computers and ask questions.
Differentiation Support: Provide printed simple icons of key tools for students needing extra support.
Distribute printed step-by-step instructions adapted from MrSquiggle drawing style to guide students to recreate a simple image or shape on Paint using tools demonstrated (e.g., turning squiggles into a house or animal using shapes and lines).
Students follow along individually or in pairs, using the checklist to track their progress.
Encourage students to add creative details beyond the instructions to personalise their images.
Teacher circulates providing individual support, focusing on students needing extra assistance, using simpler steps or providing MrSquiggle activity sheets as an alternative outlet.
Ask students to reflect on their experience by answering these on mini whiteboards:
What was your favourite tool to use?
What was one challenge you had?
How did you show creativity in your picture?
Collect responses by having students hold up whiteboards, encouraging positive and respectful peer feedback.
Invite a few students to share their digital images on the projector and describe their creative choices.
Review key learning points: Using paint tools, combining shapes to create images, creativity inspired by MrSquiggle.
Reiterate the success criteria and self-assessment. Provide praise and encouragement.
Extension Ideas for early finishers or eager learners:
Create own original squiggle-based artworks using paint program tools.
Experiment further with colour fills, lines, and brush sizes.
Share artworks with family or upload to a class shared folder.
This lesson fosters digital literacy, creative expression, and fine motor coordination aligned to the Australian Curriculum’s focus on Technologies for Year 8 students. It leverages the playful MrSquiggle theme to engage diverse learners while providing scaffolded, hands-on digital drawing experience and ongoing formative feedback through mini whiteboard activities.
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