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Design Fundamentals

Technology • Year 9 • 94 • 22 students • Created with AI following Aligned with Australian Curriculum (F-10)

Technology
9Year 9
94
22 students
18 December 2025

Teaching Instructions

This is lesson 5 of 20 in the unit "Designing with Technology". Lesson Title: Design Fundamentals Lesson Description: Students will learn about the fundamentals of design, focusing on purpose, user, functionality, sustainability, and aesthetics, and how these concepts will guide their design process.

Year 9 Technology

Duration: 94 minutes
Class size: 22 students
Unit: Designing with Technology (Lesson 5 of 20)


Lesson Description

Students will explore the fundamentals of design, focusing on five key concepts: purpose, user, functionality, sustainability, and aesthetics. They will learn how these concepts guide decisions throughout the design process to create meaningful, usable, and environmentally responsible solutions.


Curriculum Alignment

Western Australian Curriculum: Design and Technologies

  • Content Descriptions:
    • AC9TDE10P04: Develop design criteria independently including sustainability to evaluate design ideas, processes and solutions
    • AC9TDE10K06: Analyse and make judgements on how characteristics and properties of materials, systems, components, tools and equipment can be combined to create designed solutions
    • AC9TDE10K01: Analyse how people in design and technologies occupations consider ethical, security and sustainability factors to innovate and improve products, services and environments

Learning Objectives (WALT)

  • WALT understand the fundamental design concepts of purpose, user needs, functionality, sustainability, and aesthetics.
  • WALT analyse how these concepts influence the creation of designed solutions.
  • WALT apply design fundamentals to evaluate and improve design ideas.

Success Criteria

Students will be successful if they can:

  • Explain the purpose of a design and identify its intended user(s).
  • Describe how functionality influences design choices.
  • Discuss sustainability considerations in design decisions.
  • Recognise the role of aesthetics in user engagement and product appeal.
  • Apply these fundamentals to critique or improve existing design ideas.

Resources Needed

  • Whiteboard and markers
  • Projector and presentation slides
  • Design example images (products, environments, services)
  • Worksheets for group activities
  • Materials for prototyping (cardboard, paper, markers, glue)

Lesson Breakdown

1. Introduction (10 minutes)

  • Activity:
    Teacher presents the lesson focus: Design Fundamentals. Using real-world product images, initiate a brief class discussion: Why was this product made? Who uses it? Is it functional? Is it sustainable? Is it attractive?
  • Purpose: Activate prior knowledge and set the context for learning.
  • Differentiation: Provide sentence starters or guiding questions for students who may need support.

2. Teaching Input (Theory) (20 minutes)

  • Focus: Detailed exploration of the five design fundamentals:
    • Purpose: What is the design trying to achieve?
    • User: Who will use the design? Consider accessibility and inclusivity.
    • Functionality: How well does it perform its intended task?
    • Sustainability: Environmental impact, material choice, lifecycle thinking.
    • Aesthetics: Visual appeal and how it influences user experience.
  • Use slides with definitions, examples, and implications. Include a short case study of a product that successfully balances these elements.
  • Assessment Mode: Questioning to confirm understanding.

3. Class Activity – Group Design Analysis (25 minutes)

  • Instructions:
    Divide the class into 4 groups. Each group receives an image or description of a designed product/service/environment. Groups analyse their item using the five principles.
  • Task:
    Complete a worksheet answering questions related to each design fundamental and suggest one improvement for each.
  • Success Criteria: Worksheet completed with thoughtful analysis.
  • Differentiation:
    • Support: Provide scaffolding in the worksheet with sentence starters.
    • Extension: Challenge advanced students to consider trade-offs between fundamentals (e.g., sustainability vs. aesthetics).

4. Group Presentations and Peer Feedback (15 minutes)

  • Groups present key findings and improvements to the class (3-4 minutes each).
  • Peers provide constructive feedback using a simple "Two Stars and a Wish" model (two positives, one suggestion).

5. Individual Reflection and Quick Design Task (20 minutes)

  • Task: Individually sketch a quick design idea for a simple everyday product (e.g., water bottle, phone stand) using the five fundamentals as a guide. Include notes explaining each aspect.
  • Purpose: Apply learned concepts to their own creative work.
  • Differentiation: Allow verbal response or digital drawing tools for students who prefer.
  • Extension: Advanced learners can write a brief justification addressing potential trade-offs in design decisions.

6. Learning Consolidation & Review (4 minutes)

  • Recap WALT and success criteria.
  • Quick exit ticket: Students write one new thing they learned about design fundamentals and one question they still have.

Differentiation Strategies

  • Visual Supports: Use images, diagrams, and graphic organisers to support understanding.
  • Peer Support: Group work enables scaffolding by peers.
  • Flexible Output: Students can choose to present ideas verbally, visually, or in writing.
  • Additional Challenges: Extension tasks for students ready to deepen their critical thinking.
  • Support Prompts: Sentence starters and guided questions for those with learning difficulties.

Extension Activities

  • Research emerging sustainable materials and present how they could be used in one chosen product.
  • Design a user persona to deepen understanding of the 'user' fundamental and redesign a product from their perspective.
  • Investigate ethical implications in design (e.g., data privacy in smart tech products) and propose responsible design criteria.

Assessment Strategies

  • Formative assessment through group discussions, worksheet activity, and presentations.
  • Teacher observations and questioning during activities.
  • Review of individual sketches and reflection notes to assess understanding.
  • Exit ticket analysis to guide future teaching points.

Teacher Reflection (Post-Lesson)

  • Evaluate student engagement and understanding of design fundamentals.
  • Note effectiveness of differentiation and adjust future lessons accordingly.
  • Consider if students are making connections between fundamentals and real-world design challenges.

This lesson plan delivers a comprehensive exploration of the fundamental design concepts aligned with the Western Australian Curriculum for Year 9 Design and Technologies. It balances theoretical knowledge with practical application, encourages collaboration, critical thinking, and creativity, while embedding sustainability and user-centred design philosophies integral to contemporary technology education .

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