
Other • Year Year 6 • 50 • 30 students • Created with AI following Aligned with Australian Curriculum (F-10)
I want to plan a year 6 design lesson
This 50-minute lesson integrates the Australian Curriculum: Design and Technologies (ACTDEK030) for Year 6 students, which focuses on developing knowledge, understanding, and skills to design solutions with practicality and creativity in mind. Students will explore sustainability and learn how to create innovative designs for a problem-solving challenge centred on reusing materials. This hands-on, collaborative session will encourage critical and creative thinking.
By the end of the lesson, students will:
Ask students:
Teachers should write keywords and ideas on the board (e.g., "reduce waste," "reuse," "eco-friendly materials").
Introduce the challenge:
"You are a product designer working for a company that creates toys. Your goal is to design an eco-friendly game or toy for kids, using only recycled materials."
Explain the steps: brainstorm ideas, sketch designs, and construct a prototype using teamwork. Emphasise that their designs should consider sustainability, practicality, and creativity.
Divide students into groups of 4-5, ensuring a mix of skills and perspectives.
Provide each group with butcher's paper to brainstorm toy/game ideas. Encourage them to sketch their initial concepts and annotate it with materials they could use for construction. Each group should aim for originality and focus on reusability.
Prompts to guide brainstorming:
Ask groups to pick one idea and refine their plan. Each group should assign roles (e.g., who will sketch, who will build, who will present).
Students use the materials provided to construct a rough prototype of their toy or game. The teacher circulates around the room to:
Encourage collaboration and experimentation.
Each group briefly (1-2 minutes) explains their prototype to the class. They should describe:
Other groups provide one piece of positive feedback ("I like how...") and one suggestion ("Have you thought about...?").
Ask:
Summarise by linking back to real-world relevance: sustainable design is a growing field, and creative thinkers like them are key to solving global challenges.
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