Engineering Solutions
Curriculum Context
This lesson is designed for Year 11 students studying General Engineering in Australia, aligning with the Australian Curriculum: Technologies – Senior Secondary Pathways, Engineering Principles and Systems (Units 1 and 2). The focus is on conceptualising and developing innovative solutions to real-world problems, compliant with curriculum standards.
Specifically, this lesson addresses:
- Strand: Processes and production skills
- Content description: Investigating and defining problems, iteration during prototyping, and production to evaluate solutions for engineered systems (ACDE11-12).
- Skill focus: Engineering thinking, testing materials/forces, and designing mechanical components.
Lesson Overview
Topic: Designing a Mechanical Grabber Arm
Objective: Students will prototype a mechanical grabber arm using inexpensive materials to lift a small object (e.g. a plastic ball or similar).
The lesson aims to develop problem-solving, collaboration, and practical prototyping skills. Students will explore principles such as mechanical advantage, levers, and forces in their designs.
Prior Knowledge
Students should have a basic understanding of:
- Types of levers (first, second, third class).
- Simple machines and basic mechanics concepts.
- Brainstorming and iterative design.
Learning Objectives
By the end of this lesson, students will:
- Define and model a mechanical system to solve a specific challenge.
- Apply engineering principles to construct a simple grabber arm prototype.
- Use critical thinking to evaluate the effectiveness of their designs based on performance.
Materials Required (Per Group)
- Cardboard sheets
- Wooden skewers or icy pole sticks
- Rubber bands (various sizes)
- String
- Paper clips
- Hot glue gun and glue sticks (teacher-supervised)
- Masking tape
- Small plastic balls for testing (approx. 5cm diameter)
Lesson Structure
1. Introduction (10 minutes)
- Hook (2 minutes): Start with a brief demonstration of a simple mechanical grabber arm (pre-built by the teacher). Use this to pose the question:
"How can we design and build a tool to improve lifting small objects in situations where we can't use our hands?"
- Background Context (5 minutes): Discuss real-world applications, such as robot arms in manufacturing or mobility aids for people with disabilities.
- Highlight Australia’s contributions to robotics/engineering to foster relevance.
- Objective Setting (3 minutes): Clearly explain today’s goal—designing and creating a working prototype of a mechanical grabber arm using limited resources. Display the materials.
2. Brainstorm & Sketch Ideas (15 minutes)
- Brainstorm (5 minutes):
- In table groups of 4, guide students to brainstorm ideas:
What kind of mechanisms can achieve a grabbing action? What type of levers would apply?
- Encourage open-ended thinking but ensure focus on concepts such as:
- Movement linked to levers.
- Efficient force transfer.
- Sketch Design (10 minutes):
- Students individually sketch their grabber arm design ideas using provided materials.
- Emphasise labelling components (lever points, force application, fulcrums).
- Use guiding prompts on the board:
How will your design move? Which part will grip the object?
3. Prototype Construction (30 minutes)
- Distribute materials to groups. Work collaboratively to build prototypes based on their sketched designs.
- Guidance during construction:
- Ask guiding questions:
What forces are involved? How will you make the jaw of the grabber move?
- Ensure safety when handling scissors, tape, or hot glue guns.
- Encourage iterative improvement:
- Test as they build and tweak their designs.
- Demonstrate simple concepts if groups face challenges (e.g. how a rubber band stores elastic energy).
4. Testing & Evaluation (10 minutes)
- Testing (5 minutes): Use a “grabber challenge” to test each group’s prototype:
- Place the plastic ball within a small container at varying locations on a table.
- Measure how effectively the grabber functions (e.g. grasping securely and lifting without dropping).
- Group Reflection (5 minutes):
- Discuss each group’s results briefly.
- What worked well? What didn’t? Why?
- Encourage suggestions for how they could improve their designs in the future.
5. Debrief & Wrap-Up (5 minutes)
- Recap key learning points:
- Connection of engineering principles to real-world applications (levers, forces, motion).
- Importance of iteration in design.
- Highlight how today’s activity relates to future topics, such as CAD-based prototyping or advanced robotics.
- Assign a short reflection task for homework:
Write 100 words about one way mechanical grabbers are helping people or industries.
Assessment Strategies
- Observation: Take notes during group work on students’ participation, problem-solving, and teamwork.
- Prototype Success: Evaluate the functionality of designs during testing.
- Reflection Task: Assess students’ understanding of applications and learning from the activity.
Differentiation
- Support for struggling students: Provide pre-drawn lever diagrams and additional scaffolding (e.g., small group discussions).
- Extension for advanced learners: Challenge them to consider additional factors such as weight limits or energy efficiency in their designs.
Teacher Reflection Post-Lesson
- Did students engage with the engineering principles effectively?
- Were the materials and time sufficient for successful prototype building?
- How could group management or testing refinement improve outcomes?
By providing a hands-on prototyping experience, this lesson gives students an engaging way to learn key engineering concepts while fostering creativity and teamwork aligned with the Australian Curriculum.