
Other • 90 • 2 students • Created with AI following Aligned with Australian Curriculum (F-10)
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This is lesson 17 of 21 in the unit "Farm-Based Integrated Learning Unit". Lesson Title: Movement and Coordination Games Lesson Description: Engage in physical activities that boost coordination, including obstacle courses using farm items. This lesson focuses on physical development and teamwork.
In this 90-minute lesson, students explore simple movement and coordination through farm-themed obstacle-course games. They practise working together, making choices about safe movement, and noticing how their bodies can follow shapes and directions.
0–10 min · Welcome and warm-up. Teacher sets farm-themed safe space boundaries and plays a farm sound (e.g., rooster/animals) to cue movement; students practise: march, tiptoe, and “tractor slow/fast” starts and stops on signal.
10–25 min · Movement mirror game (coordination + cues). Teacher demonstrates one movement sequence (step to a shape marker, clap, turn, balance) and models “freeze” clearly; students copy in pairs, taking turns leading for 10–15 seconds each.
25–40 min · Shape-based directions (2D markers). Teacher places large 2D shape cards on the ground (square/rectangle/triangle/circle) and assigns each card a movement: e.g., square = jump, rectangle = crawl, circle = spin once, triangle = balance like a scarecrow. Students move from one shape to the next based on teacher call-outs and teacher-held visual cards.
40–70 min · Obstacle course (farm items + teamwork roles). Teacher explains the course and safety rules: one-way flow, stop when the “freeze” call happens, and stay behind the start line. Students rotate through the course in pairs with roles: “Mover” and “Coach/Safety Spotter” (coach watches feet/space and reminds about the safe rule). Course example (simple and adaptable):
70–82 min · Movement performance (idea + shapes). Teacher sets a short “dance task”: students choose one idea and show it with movement shapes. Options: “careful farmer”, “hungry animals”, or “busy worker.” Students perform for 10–20 seconds as a pair, using the shape markers they practised (e.g., stand on square for “careful”, circle for “quick”), then teacher asks: “What idea do your movements show?”
82–90 min · Cool-down and exit check. Teacher leads slow breathing and gentle stretches. Students do a quick check: each student gives one answer—“I used (jump/crawl/balance) and it was for (careful/fast/busy).” Teacher records who can follow cues, control movements, and take turns.
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