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Move and Shoot

Technology • 60 • 25 students • Created with AI following Aligned with Australian Curriculum (F-10)

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Technology
60
25 students
28 July 2026

Teaching Instructions

Create a lesson plan for a Stage 2 class introducing students to using the Stopmotion app. The lesson should accommodate a wide range of technological abilities. Include learning objectives, a step-by-step introduction to the app, hands-on activities where students create a simple stopmotion animation, and tips for supporting students with varying skills. The lesson length is 60 minutes.

Overview

Students learn to use the Stopmotion app to create a short stop-motion animation using simple props. The lesson builds students’ understanding that technologies help people communicate ideas and processes, and guides them to produce and present a multimedia outcome.

Learning intentions

  • Students will identify how technologies like the Stopmotion app support communication.
  • Students will plan and create a short stop-motion animation using a simple sequence.
  • Students will present their animation and explain their steps in making it.

Success criteria

  • I can open the Stopmotion app and start a new project.
  • I can capture a sequence of photos that shows a clear change over time.
  • I can add basic details (title or simple sound/music setting if available) and export/save my animation.
  • I can explain what I did first, next, and last.

Curriculum links

  • CMTLS-IET-01: Students identify the use of technologies in communication technology contexts.
  • CMTLS-USE-02: Students apply skills and techniques in design or production (design and producing steps for a multimedia project).
  • Stage-appropriate technology focus: communicating ideas using a multimedia format (animation) and using the app’s tools to produce and present.

Lesson structure (60 minutes)

  1. 0–6 min · Hook and discussion. Teacher shows a short “before/after” clip (still images vs animated result) on the board and asks: “How did the pictures turn into a moving story?” Students do quick turn-and-talk to name the technology used and what it communicates. Use the introduction slides to display the hook image and prompts.

  2. 6–12 min · Direct teach: what stop-motion is. Teacher explains that stop-motion is made by taking many photos one at a time, then playing them as animation; the app helps us capture and turn our idea into a message. Students listen and record one sentence on the worksheet: “My animation will show…” (students choose: growing flower, animal moves, traffic lights change). Distribute the stopmotion planning and steps worksheet and use the introduction slides for the model.

  3. 12–22 min · App step-by-step (teacher models, students follow). Teacher demonstrates on one device using the introduction slides as a guide, while students practise on their assigned device or in pairs using “tap along” actions:

  • Open Stopmotion, start a new project
  • Choose/prepare the scene (place props in the same spot)
  • Capture photo frames (tap capture)
  • Check playback quickly
  • Save/export at the end Students practise by taking 6–8 sample photos of a small movement (e.g., toy moves forward one step) and then watch the playback.
  1. 22–40 min · Hands-on production (create a 20–30 second sequence). Teacher sets clear constraints: 1 character/object, 8–12 frames, one simple idea, and keep props still between shots except the intended movement. Students work in pairs to build their plan:
  • Refer to the worksheet “My idea” line and sketch boxes
  • Capture frames (encourage gentle, consistent movements)
  • Use playback to check progress after every 4 frames Use the stopmotion planning and steps worksheet as a checklist during production, and refer back to the introduction slides for the “remember to…” tips.
  1. 40–52 min · Finish and prepare to present. Teacher guides students to finalise: stop recording, review playback, and save/export (or save to device/app gallery). Students test one last time and complete the worksheet “First/Next/Last” boxes with one or two words each. Use the introduction slides to show the final steps screen and expectations for presenting.

  2. 52–58 min · Gallery share. Teacher plays each pair’s animation from their device. Class uses a simple feedback sentence stem: “I noticed… / It made me think… / Next time you could…” Students take turns and keep feedback kind and specific.

  3. 58–60 min · Exit ticket (quick check). Students answer one question on the worksheet (or teacher verbal check if needed): “What step helps make the animation move?” Teacher collects the stopmotion planning and steps worksheet before students leave.

Resources

  • the introduction slides
  • the stopmotion planning and steps worksheet
  • Teacher device connected to the board (or projector) for app modelling
  • Student devices with Stopmotion app installed
  • Simple props: paper cut-outs, small toys, blocks, sticky notes for scene markers
  • Tripods or stable stands (optional) and a “keep the camera still” spot on each table
  • Device charging/backup storage plan (offline saving)
  • Small cloth/rags to prevent prop slipping

Assessment

  • Formative during app practice: teacher checks that students can capture frames and play back a sequence.
  • Formative during production: teacher observes consistent frame-taking and movement changes between shots.
  • Exit check from the stopmotion planning and steps worksheet: students name the key process step (capturing photos frame-by-frame).

Differentiation

  • Provide sentence starters on the stopmotion planning and steps worksheet (e.g., “My idea is…”, “First I…”, “Next I…”, “Last I…”).
  • Set role options in pairs: “Capture person” (taps capture) and “Mover person” (moves prop slightly); switch halfway if time allows.
  • Use a “starter scene card” (teacher-prepared printed scene ideas) for students who need structure; allow extension by adding one extra character or a clearer emotion/action.
  • For students with limited fine-motor control, allow them to manage props while a partner handles the device tap, or use larger props and pre-marked positions.
  • For advanced students, challenge them to plan an additional change (e.g., shadow grows, second object appears) while still keeping it short (8–12 extra frames).

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