
PE • 60 • 20 students • Created with AI following Aligned with Australian Curriculum (F-10)
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This is lesson 4 of 18 in the unit "Touch Rugby Fitness and Game Sense". Lesson Title: Principles of Good Attack Lesson Description: 60 minutes: Explore attacking principles through entry questions, a mini-map and pair debates about agility, coordination and using space. Introduce dummy, switch and support play, linking each to touch rugby fitness demands and tactical decision-making. Students use Game Sense questioning to identify where and when to attack. Success criteria: I can describe how space, agility and coordination influence attacking decisions and select an appropriate attacking principle. Differentiation: provide annotated diagrams, mixed-ability pairing and simplified tactical choices; extend students by requiring justification using fitness terminology. Assessment and links: entry and exit tickets; Arnold’s education about movement, constructivism and Teaching Games for Understanding/Game Sense; APST 2.1, 2.2, 3.2 and 5.1.
This is lesson 4 of 18 in the unit Touch Rugby Fitness and Game Sense. Students move from previously practised passing and evasion skills to analysing how attackers create and use space. Through questioning, movement tasks and small-sided games, they connect dummy, switch and support play with agility, coordination, fitness demands and tactical decision-making.
Students will:
0–5 min · Entry question and safety briefing. Teacher displays the lesson question, “How can an attacker create an advantage without simply running faster?”, checks footwear, space, touch rules and consent for physical contact, and opens with the hook and learning intentions. Students complete the entry prompt on the attacking principles map and entry ticket and share one idea with a partner.
5–13 min · Movement preparation. Teacher leads a dynamic warm-up using progressive jogging, change-of-direction runs, acceleration, lateral movement and passing while moving; pause to ask, “Which fitness component helps you change direction quickly?” Students perform the movements, name the relevant fitness component and practise communicating “mine”, “pass” and “switch” respectfully.
13–23 min · Mini-map and direct teaching. Teacher uses the annotated attacking diagrams and a whiteboard to demonstrate:
Teacher links these principles to agility, coordination, speed, repeated efforts and decision-making. Students complete the mini-map on the attacking principles map and entry ticket, annotating where the ball carrier, support runner and available space should be.
23–32 min · Pair debate and rehearsal. Teacher allocates mixed-ability pairs and gives each pair a prompt from the pair debate prompts, such as “Space is more important than speed” or “A switch is only useful when defenders are close.” Students choose agree, disagree or depends, justify their position using fitness terminology, then rehearse a dummy, switch and support pattern without defenders. Partners provide one specific improvement suggestion.
32–45 min · Game Sense challenge. Teacher organises four teams of five on two safe grids. In 4 v 1 or 4 v 2 touch games, the attacking team aims to move the ball through space and score by grounding beyond a line. Rotate defenders and attackers regularly. After each short round, stop and ask: “Where was the space?”, “When should the ball carrier pass?”, “Which principle could improve that attack?” Students identify a decision, apply one attacking principle in the next round and use safe, controlled touches.
45–55 min · Conditioned game and tactical review. Teacher runs a final 5 v 5 game on each grid, awarding a bonus point when a team creates a clear attacking advantage using a dummy, switch or support run. Teacher observes movement, communication, decision-making and inclusion, using the conditioned-game success criteria. Students call the principle they are attempting, adapt when defenders change position and briefly confer after each try or turnover.
55–60 min · Exit ticket and recovery. Teacher leads a walking recovery and directs students to complete the exit ticket: “A useful attacking principle in this situation is ___ because ___”; “The fitness component I used was ___”; and “One respectful communication behaviour I demonstrated was ___.” Students submit responses, return equipment and identify one tactical goal for the next lesson.
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