
Technology • Year 1 • 40 • 29 students • Created with AI following Aligned with Australian Curriculum (F-10)
i want a lesson to focus on a simple way of explaining input and output for year 1 students through a hands-on activity than can be done on the mat and small groups
This 40-minute hands-on lesson introduces Year 1 students to the fundamental digital technologies concept of input and output using playful, kinaesthetic learning. Students will explore how input (instructions or commands) and output (actions or responses) are used in everyday digital systems — all without using actual digital devices. The lesson is designed to align with the Australian Curriculum: Digital Technologies – Foundation to Year 2 (F–2).
Learning Area: Digital Technologies
Year Level: Year 1
Strand: Processes and Production Skills
Content Description:
General Capabilities Addressed:
By the end of this lesson, students will be able to:
Students will:
✅ Use clear language to describe input and output.
✅ Participate in the dramatisation and mat game to demonstrate input/output.
✅ Work effectively in groups, taking turns and following instructions.
Gather students on the mat.
Hook:
Teacher says, “Has anyone here ever used a toaster, computer, or remote control?” (Hands raised)
Explain:
➤ "All machines or devices use something called input (what we tell them to do) and output (what they do back)."
➤ “Think of a robot! If I say ‘Clap twice,’ and it claps twice, what was the input? What was the output?”
Do a few examples together on the mat:
Label these as input and output as they occur – hold up the laminated card each time.
Divide the class into 6 groups of 4–5 students
Each group gets:
Instructions:
Teacher and support staff circulate, prompting students to say, “The input is…” and “The output is…”
Encourage students to observe how the robot 'responds' to what they tell it — this is real-world input/output thinking.
Mat-Based Activity
Form a large circle on the mat.
One student becomes the “computer” (stands in the middle).
Others each say a simple input (e.g., clap, wave, roar).
BUT — the computer can only react with one specific output (e.g., spin slowly, say “yes,” raise arms).
Trick: The class must figure out which inputs cause that output — they are “debugging”!
Repeat with different “computers” and outputs.
Show a Tablet or Digital Device (real is best, or draw one)
Go through a few examples:
Let students call out more devices with input and output at home or in class.
Back to the mat:
Ask:
Exit Ticket (as students leave mat/table): Each student tells you either:
🧐 Observe during group activity:
📘 Exit reflections assess understanding in student voice
❗ Tip: Celebrate mistakes as “bugs in code” and let students troubleshoot
🧠 Tip: Use follow-up language like “What was your input just now?” during future class routines
🎵 Optional: Set the tone with robot sound effects during mat games to create engagement
This lesson sets the stage for exploring:
The robot listens to what we tell it (input), and then acts or responds (output).
We give computers commands, and they DO something back.
Let’s keep being amazing robots and brilliant input-creators! 🤖
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