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Simple Props and Costumes

English • 70 • 10 students • Created with AI following Aligned with Australian Curriculum (F-10)

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English
70
10 students
2 August 2026

Teaching Instructions

This is lesson 22 of 30 in the unit "Exploring Speculative Perspectives". Lesson Title: Creating Simple Props or Costumes Lesson Description: Guide on creating simple props or costumes to enhance the character presentation.

Overview

Lesson 22 of 30 in Exploring Speculative Perspectives. Students design and create a simple prop or costume element that communicates a character’s identity, role, emotions or speculative world. They work safely with accessible materials and test how effectively their choices support a short character presentation.

Learning intentions

Students will:

  • Explore how visual and material choices communicate character and perspective.
  • Design a simple prop or costume element for a speculative character.
  • Select materials and techniques appropriate to purpose, audience and performance.
  • Collaborate, give constructive feedback and refine a performance choice.
  • Explain how their design enhances character presentation.

Success criteria

  • I can identify a character purpose and translate it into a visual design.
  • I can create a safe, simple prop or costume element using available materials.
  • I can explain how colour, shape, texture or symbolism communicates meaning.
  • I can use feedback to improve my design or presentation.

Curriculum links

  • Creating imaginative and speculative texts for particular audiences and purposes.
  • Analysing how language, images and design choices construct characters and perspectives.
  • Using spoken, written, visual and multimodal elements to communicate meaning.
  • Collaborating, rehearsing and presenting imaginative work with attention to audience.

Lesson structure (70 minutes)

  1. 0–8 minutes – Hook and connect to the unit

Display two contrasting examples, such as a plain jacket and the same jacket adapted with symbols, fabric or labels. Open with the hook and visual examples and ask: “What can an object tell us about a character before they speak?” Students briefly discuss how props and costume communicate status, personality, values, setting or conflict. Remind students that their designs belong to the speculative characters developed in earlier lessons.

  1. 8–18 minutes – Teach design principles

Use the design principles slides to introduce four design questions: What does the character need? What should the audience notice first? What materials and techniques are practical? How does the design reflect the character’s perspective or world? Model a quick example: a cracked badge for a character resisting an unjust futuristic authority. Explicitly discuss colour, shape, texture, scale, symbolism and function. Emphasise that a simple, purposeful choice is more effective than an overcrowded design.

  1. 18–28 minutes – Plan the design

Distribute the character prop or costume design planner. Students choose either a handheld prop or a wearable costume element, then sketch and annotate it. They identify the character, purpose, materials, visual features, symbolism and one safety consideration. Conference briefly with each student or pair, checking that the design can be completed within the available time. Students may work individually or in pairs, with each student responsible for a clearly identified contribution.

  1. 28–53 minutes – Create the prop or costume element

Set up a materials station and direct students to collect only what they need. Reopen the making instructions and safety reminders while students create. Encourage construction techniques such as folding, joining, layering, tying, cutting and decorating. Circulate to ask: “What should the audience understand immediately?” and “Which feature carries the most meaning?” Remind students to use scissors and other equipment safely, avoid restricted movement or vision, and keep walkways clear.

  1. 53–63 minutes – Test and give feedback

In pairs, students use their designs in a 20–30 second character pose, movement or line delivery. Partners respond using two prompts from the peer feedback section: “I immediately understood…” and “One change that could make the character clearer is…”. Students make one practical refinement, such as enlarging a symbol, changing placement, adding contrast or simplifying the design.

  1. 63–70 minutes – Present and reflect

Students present their prop or costume element to the class in a brief character moment. Use the presentation prompts and plenary slide to guide the audience: What did you notice first? What character information was communicated? Which design choice was most effective? Students complete the reflection on the worksheet, naming one successful choice and one improvement for the next rehearsal or presentation.

Resources

  • the complete introduction, design, making and plenary slide deck
  • the character prop or costume design planner
  • Clean cardboard, paper, fabric scraps, ribbon and wool
  • Pencils, coloured pencils, markers and paint sticks
  • Child-safe scissors, glue sticks, masking tape and string
  • Recycled containers, paper bags and cardboard tubes
  • Staplers, hole punches and rulers, used with teacher supervision
  • A clear table or floor area for construction and presentation
  • Student character notes or scripts from earlier unit lessons

Assessment

  • Observe planning and discussion for purposeful links between character, perspective and design choices.
  • Check the worksheet for an achievable annotated design, considered materials and a clear explanation of symbolism or function.
  • Assess the final character moment for clear communication, safe construction, effective collaboration and use of feedback.

Differentiation

  • Provide a choice board of simple options, such as a badge, mask, staff, arm band, cape detail, tool or identity card; allow students to adapt an existing clothing item rather than construct from scratch.
  • Support students who need structure with a pre-drawn design outline, oral planning, reduced material choices, a peer or teacher scribe, and sentence starters such as “This shows…” and “The audience will notice…”.
  • For EAL/D students, pre-teach and display words including prop, costume, symbol, texture, purpose, audience and perspective; allow labelled sketches and rehearsal before speaking.
  • Extend confident students by requiring a design with two contrasting meanings, a transformation feature, or a deliberate use of colour and symbolism to show character change.

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