
English • 45 • 30 students • Created with AI following Aligned with Australian Curriculum (F-10)
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This is lesson 2 of 15 in the unit "Wombat Tales: A Story Adventure". Lesson Title: Understanding Story Elements Lesson Description: Identify and discuss key elements in Wombat Stew. WALT: Identify characters, setting, and plot. Success Criteria: Complete a story map. Extension: Create a new character for Wombat Stew. Dyslexia-friendly options: Use sentence strips.
In this lesson, students identify and discuss characters, setting and plot events in Wombat Stew by mapping the story elements. The lesson builds students’ understanding of what makes a story and prepares them to retell parts of the story in later lessons in the unit “Wombat Tales: A Story Adventure”.
WALT: Identify characters, setting, and plot events in Wombat Stew.
0–5 min · Hook (Show and predict). Teacher shows a single picture from Wombat Stew (or displays the opening scene) and asks: “Who do you think is in this story? Where are they?” Students do a quick turn-and-talk, then share one idea with the class.
5–13 min · Explicit teaching (Story elements). Teacher draws a large model on the board: a simple “story map” with three boxes—Character, Setting, Plot (3 sticky notes: Beginning / Problem / End). Teacher models thinking aloud: “The character is… The setting is… First… Then… Finally…” using consistent language and student-friendly examples. Students repeat the key terms chorally: character, setting, beginning, problem, resolution.
13–22 min · Interactive read-aloud (Stop and label). Teacher reads Wombat Stew (or shows read-aloud video audio if available), pausing at three key moments: start, problem/complication, and resolution. Students signal with fingers (1, 2, 3) to show which part of the story the class is in, then help the teacher complete the class story map.
22–35 min · Guided practice (Create the story map). Teacher hands out each student’s story map template and models one example label using sentence starters. Students work independently or in pairs to complete their own story map:
35–42 min · Share and feedback (Gallery walk). Teacher sets up a quick gallery: students stand by their desks’ work, or rotate if space allows. Students do “kind, specific” feedback using stems: “I like… I noticed… Next time, you could…” focusing on one success-criteria target.
42–45 min · Exit ticket (Quick check). Teacher gives a one-sentence card: “The setting is ____ because ____.” (Sentence starters provided.) Students complete it and hand in to confirm understanding.
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