Teamwork in Action
Year Level: Year 4
Subject: Health and Physical Education (HPE)
Duration: 40 minutes
Class Size: 25 students
Curriculum Links – Australian Curriculum (v9.0)
Learning Area: Health and Physical Education
Strand: Movement and Physical Activity
Sub-strand: Fundamental Movement Skills; Movement Concepts and Strategies
Content Description:
- ACPMP043: Practise and refine fundamental movement skills in different movement situations
- ACPMP045: Apply strategies for working cooperatively and in teams
- ACPMP047: Adopt inclusive practices when participating in physical activities
WALT – We Are Learning To:
- Work as part of a team to achieve shared goals
- Apply and refine fundamental movement skills (running, dodging, catching) through fun games
- Demonstrate positive and inclusive teamwork behaviours
Success Criteria:
- ✅ I can describe and demonstrate how to be a good team member
- ✅ I can apply at least two fundamental movement skills in a game setting
- ✅ I include and support others during team activities
- ✅ I show resilience and fairness whether I win or lose
Equipment Needed:
- 10 soft foam balls
- 6 plastic hoops
- 20 flat markers or cones
- 1 whistle
- Whiteboard and low-sensory coloured markers (dyslexia-friendly fonts encouraged)
- Timer (or watch)
🧠 Low setup materials only – easy to deliver in minimal time, using existing school resources.
Warm-Up (5 minutes):
Activity Name: "Animal Relay"
Instructions:
- Place students into 5 teams of 5 (mixed skill levels).
- Set up markers 10m apart – relay style.
- Each student completes a movement across and back before tagging the next:
- Kangaroo hops (2 feet together)
- Emu runs (arms in wings, quick steps)
- Lizard crawl (on all fours)
- Echidna roll (log roll for younger students)
Focus: Warming up bodies and brains, activating movement diversity, building energy.
Inclusive Tip: Allow students to choose from 2 movement options if any cause discomfort.
Main Activity 1 (15 minutes):
Activity Name: "Hoop Huddle Tag"
Instructions:
- 6 hoops spaced out around the playing area.
- 5 students are taggers (wearing bands); all others are runners.
- If tagged, a student must run to a hoop and wait for two classmates to join — forming a “Hoop Huddle” of 3 to “free” each other by doing 5 star jumps together.
- Emphasis on teamwork, communication, tempo control.
Learning Focus:
- Applying agility and dodging skills
- Making shared decisions and supporting others
Extension for Advanced Learners:
Challenge advanced players to initiate new huddles or help less confident players group up effectively.
Main Activity 2 (15 minutes):
Activity Name: “Pass the Energy” – Team Relay Challenge
Instructions:
- Students split into same 5 teams (from the warm-up).
- Relay: One student runs to centre cone, picks up a foam ball, returns and hand-passes to the next team member (AFL-style short pass).
- Team continues until all players have had their turn.
- Round 2: Add variation – they must weave around cones back to base.
Skills Practised:
- Running, ball handling, accurate short passing, spatial awareness
Teamwork Focus: Encouragement, turn-taking, constructive communication.
Extension Task:
Use both left and right hands, or alternate between overarm and underarm throws.
Cool Down & Reflection (5 minutes)
Activity Name: "Silent Compliments Circle"
Instructions:
- Students sit in a circle.
- One by one, they tap a teammate on the shoulder and give a silent thumbs-up or signal a fist bump.
- Teacher leads short reflective questions:
- How did your team work together today?
- What did someone do that made a difference?
- What makes a good teammate?
Note: Option to reflect through drawing or simple journaling in class post-PE for dyslexic students or quieter reflectors.
Differentiation Strategies:
- For emerging learners: Visual prompts on whiteboard with dyslexia-friendly fonts (e.g. Comic Sans, Arial), whispered instructions, buddy support
- For advanced learners: Leadership roles such as team organisers, strategy developers, or referees
- For students with neurodiversity: Choose preferred movements in animal warm-up, opt out of tagging to manage sensory overload
Teacher Tips:
- Keep transitions smooth – use whistle codes and visual cues
- Encourage inclusivity – rotate taggers often, keep track of participation
- Celebrate small wins – name a “Team of the Day” not for skill, but connection, support, creativity
Reflection Prompt for Teacher Notes:
After the lesson, consider jotting down:
- Which students naturally stepped into leadership?
- Were any students disengaged or uncomfortable? Why?
- How did teams adapt their strategies over time?
Optional Follow-Up Extension (Classroom):
Mini Writing Activity (Dyslexia-Friendly Option):
Students draw or write: "What makes a GREAT teammate?"
Use big paper, lots of images, scribed answers, or speech-to-text apps.
This lesson balances movement skill development with strong interpersonal learning. It's light on setup, heavy on fun – with a focus on FMS, team bonding, and resilience through play.
Now, let the good games begin! 🏃🟡🤝