
Technology • Year Year 7 • 45 • 30 students • Created with AI following Aligned with National Curriculum for England
Scratch lesson on coding
Key Stage 3 (KS3) - Computing
By the end of the lesson, students will be able to:
Focus: Introducing Loops in Scratch
Move 10 Steps) and run the program without a loop.Goal: Students create their own animation using loops.
Finally, ask students to share one thing they learned in the lesson or found exciting.
Create a Scratch project at home where a sprite repeats a motion (e.g., spinning, bouncing, or gliding) using both a repeat block and a forever block. Prepare to explain the differences in their next lesson.
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