
Technology • Year Year 4 • 30 • 2 students • Created with AI following Aligned with National Curriculum for England
computer software and hardware
This lesson is designed to introduce Year 4 students to the basic concepts of computer hardware and software, as part of the UK National Curriculum for Computing. It will foster an understanding of how digital systems function while engaging students in active and creative learning. This lesson aligns with Key Stage 2: Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems.
By the end of the lesson, students will:
Show and Tell: Hold up printouts/cards of different hardware components (e.g., mouse, monitor, CPU). Discuss their roles in simple terms:
Hands-On Exploration: Let students interact with a laptop or tablet by identifying hardware features. Encourage questions and engage with their observations.
Define software as: “Instructions that tell the computer how to do something.”
Show picture cards/icons of familiar software programs (e.g., games, Microsoft Word, a web browser). Explain their purpose:
Use a relatable analogy: “If hardware is the car, software is the driver that says where to go.”
Step 1: Build a Physical "Computer"
Step 2: Role-Play Scenarios
Extension for More Advanced Students:
For Students Needing Extra Support:
Ask students to look around their home and try to identify at least two pieces of computer hardware and one piece of software they use regularly. Encourage them to share these findings in the next class.
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