
Mathematics • 45 • 22 students • Created with AI following Aligned with provincial curriculum standards
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This is lesson 6 of 6 in the unit "Divisibility and Digital Games". Lesson Title: Coding and Game Development Lesson Description: In the final lesson, students will begin coding their digital games using a simple programming platform. They will apply their understanding of divisibility rules and flow charts to create interactive game elements.
In this final lesson of the "Divisibility and Digital Games" unit, students will apply their understanding of divisibility rules and flow charts to begin coding their own simple digital games using an age-appropriate programming platform. The lesson will incorporate mathematical reasoning with technology, fostering computational thinking, creativity, and collaboration.
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For Students with IEPs or Community Class Support:
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This lesson integrates the Ontario Mathematics expectations with digital literacy, promoting computational thinking through the lens of divisibility. By engaging students in game design, it caters to diverse learning needs and motivates even reluctant learners through creativity and technology.
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