Technology • Year Year 10 • 60 • 20 students • Created with AI following Aligned with New Zealand Curriculum
Creating a simple game based on Matariki
This lesson plan is designed for Year 10 students in a New Zealand classroom to learn about the cultural significance of Matariki and apply their knowledge to create a simple digital game. The lesson adheres to the New Zealand Curriculum standards for technology (Technology in the New Zealand Curriculum, link to NZ Curriculum) and integrates aspects of cultural understanding through Matariki, the Māori New Year.
By the end of this lesson, students will:
60 minutes
Activity:
Activity:
Activity:
Activity:
Activity:
By integrating cultural education with technology, this lesson plan provides a comprehensive learning experience that respects and celebrates New Zealand's unique heritage while fostering technological skills.
Join thousands of teachers using Kuraplan AI to create personalized lesson plans that align with Aligned with New Zealand Curriculum in minutes, not hours.
Created with Kuraplan AI
🌟 Trusted by 1000+ Schools
Join educators across New Zealand