
PE • 60 • 35 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 8 of 22 in the unit "Oma Roa: Journey to Fun Run". Lesson Title: Paper Scissors Rock Relay Lesson Description: WALT: Incorporate fun games to improve running endurance. Success Criteria: Complete relay with team cooperation. Activity: Conduct a relay race using 'Paper Scissors Rock' as a component.
Years 3–4 (ages approx. 7-9)
60 minutes
35 students
This lesson is the eighth in the unit Oma Roa: Journey to Fun Run. The focus is on building running endurance through fun, cooperative activities. Students will engage in a relay race integrated with the traditional game "Paper Scissors Rock" (also known as "Rock Paper Scissors") to make the activity more interactive and enjoyable.
By the end of the lesson, students will:
Movement concepts and motor skills: Participate in partner, group, and team activities demonstrating cooperation and movement skills (Run, jump, throw) for endurance and fitness.
Active participation: Value participation in physical activity for enjoyment and social interaction.
Personal and social competence: Understand and apply rules, demonstrate fair play and cooperate with others during physical activity.
Key Competencies: Participating and contributing in group activities and Managing self through regulating effort and motivation in physical tasks.
| Time | Activity | Details | Differentiation & Supports |
|---|---|---|---|
| 5 min | Warm-up | Gentle jogging around field + dynamic stretches (arm circles, high knees). Teacher models and calls movements. | Offer visual and verbal prompts. Pair slower students with peers for support. |
| 10 min | Introduction & Explanation | Explain relay rules and how "Paper Scissors Rock" determines runner order. Demonstrate gestures and play a sample round as a class. | Use clear, concise language and display hand gesture images. Provide dyslexia-friendly instructions that use symbols and minimal text. |
| 30 min | Main Activity: Paper Scissors Rock Relay | - Divide class into 7 teams of 5 students. - Each team lines up behind start line. - Two teams line up opposite each other. - At "Go", first runners from opposing teams play "Paper Scissors Rock". Winner runs their leg first, then the next runner is decided by next game. - Continue until all team members complete the relay. - Encourage positive communication and encouragement among teammates. | Differentiate based on student ability: - Allow short walking breaks for students needing less endurance. - Assign roles such as scorekeeper or umpire for less active participants. - For advanced learners, add a requirement to increase speed by a certain amount each leg or keep time and compare to previous sessions. |
| 10 min | Cool-down & Reflection | Slow walking and stretching. Group discussion: - What helped your team work well? - How did playing "Paper Scissors Rock" make the relay fun? - How could you improve endurance for next time? | Encourage all students to share thoughts; use sentence starters to support expressive communication. |
This lesson plan is designed to energise students whilst fostering teamwork, cooperation, and endurance in a playful, culturally familiar format that meets the New Zealand Curriculum and caters to diverse learners in your class.
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