
PE • Year 10 • 60 • 25 students • Created with AI following Aligned with New Zealand Curriculum
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i need a list of abl activitys based around working as a team to play with y10 students
Students develop teamwork and decision-making through small-sided invasion-game activities. They practise creating space, supporting teammates, defending together and using simple gameplay data to adjust their team strategy.
Students will:
0–5 min · Welcome and tactical hook. Teacher displays the opening question and lesson goals and asks, “What makes a team effective when one player does not have the ball?” Students discuss with a partner, then share ideas such as communication, support, creating space and defensive cover.
5–12 min · Team warm-up. Teacher leads a dynamic warm-up using jogging, side steps, mobility movements, acceleration and deceleration, then introduces the team challenge: every group must communicate, move safely and include all players. Students work in five groups of five, complete the movements and finish with a passing-and-following activity, changing direction on the teacher’s signal.
12–22 min · Activity 1: End-zone support game. Teacher sets up five small rectangular grids, each with an end zone, and explains that a team scores by receiving a pass in the end zone; players may not run with the ball and must pass within five seconds. Students play 4 v 1 or 4 v 2, depending on space, aiming to create passing options, move immediately after passing and communicate the name of the intended receiver. Rotate defenders regularly.
22–32 min · Activity 2: Numbers advantage. Teacher explains that teams attack towards a target line while the teacher calls “advantage”, “even” or “pressure”, adding or removing one defender to require quick decisions. Students respond by spreading out, recognising overloads, passing early and tracking opponents when defending. Pause briefly to ask, “Where is the space? Who provides support if the first option is blocked?”
32–42 min · Activity 3: Team data challenge. Teacher distributes the team tactics and gameplay data sheet and assigns each team an observer for each round. Students play two-minute games and record successful forward passes, completed team passes, turnovers and effective support movements. After each round, the observer reports one positive statistic and one area for improvement; teams choose one tactical focus for the next round.
42–54 min · Modified invasion games. Teacher organises five teams and runs games on reduced courts, adapting rules to suit the available equipment and chosen invasion activity, such as touch rugby, basketball, football or handball. Students apply their selected team focus, use agreed terminology such as “spread”, “support”, “switch”, “cover” and “delay”, and pause at halfway for a 30-second tactical huddle. Teacher observes decision-making, communication, inclusion and safe participation.
54–60 min · Review and exit response. Teacher returns to the review and reflection slides and asks teams to report the change they made and its effect. Students complete the final section of the team tactics and gameplay data sheet by answering: “What did our data show?”, “What was our strongest team behaviour?” and “What will we improve next time?”
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