Toss, Spin, Predict!
Year 4–5 Mathematics – Probability (Phase 2, New Zealand Curriculum)
Curriculum Focus:
Strand: Statistics
Achievement Objective (Level 2):
Investigate simple situations that involve elements of chance by comparing experimental results with expectations from models of all the outcomes.
WALT:
We Are Learning To:
Use everyday objects to investigate probability, make predictions, and compare results with what we expect.
Success Criteria:
Students can:
- Use probability language (e.g. likely, unlikely, certain, impossible) to describe outcomes.
- Make predictions before an event and reflect on the results after experimentation.
- Recognise that outcomes aren’t always what we expect even when the event is repeated.
- Work cooperatively to complete a simple hands-on probability experiment.
Duration:
30 minutes
Class Size: 27 students
Resources Needed:
- Plastic cups or yoghurt pots (1 per trio of students)
- Paper clips (at least one per group)
- Coin (1 per group)
- A4 paper
- Whiteboard & marker
- Pencils
Note: All materials are easily found in most classrooms, keeping within the “minimum resources” brief.
Prior Knowledge:
This is Lesson 5 in a sequence on Probability, and students have already been introduced to:
- Vocabulary: likely, unlikely, certain, impossible
- Simple chance experiments
- Graphing results from basic trials
- Comparing predictions with outcomes in controlled scenarios
Differentiation:
Support for Diverse Learners:
- Use mixed-ability groups of three to allow for peer support.
- Sentence starters provided on the board e.g. "I think the spinner will land on... because..."
- Use visual symbols (tick/cross or colour dots) to support language understanding.
Extension for Advanced Learners:
- Ask students to design their own variation of the spinner or predict longer-term frequencies (e.g. “If we spin 100 times, how many purples might we expect?”)
- Record patterns across multiple groups to identify trends or anomalies in class-wide data.
Lesson Flow:
1. Introduction & Tuning In (5 minutes)
Hook the class with this scenario:
“Today we’ll be spinning, tossing, and predicting! Ever tossed a coin and it landed on its edge? Ever spun something and it landed right on the line? Let’s test how chance really works!”
Quick recap of language: Write four sentence starters on the board and have learners chorally complete them:
- It is impossible for a coin to...
- It is certain a spinner with only red sections will...
- It is likely that...
- It is unlikely that...
Revisit previous prediction outcomes. Ask: “Did everything always go how we expected?”
2. Class Warm-up Activity – Toss It! (5 minutes)
Group Size: Pairs/trios
Each group adds tally marks to record results from tossing a coin 10 times.
Ask before they start:
"What do you predict? Will the number of heads or tails be equal? Why?"
Once tossed, students compare actual results with predictions and discuss “real-world randomness.”
Ask:
- Were your results what you expected?
- How could we make this test fairer or more accurate?
3. Main Activity – Spin It! (15 minutes)
Objective:
Create and test a simple spinner model and compare results with prediction.
Instructions:
- Each group draws a circle divided into 3 differently-sized coloured sections on A4 paper (not equal sizes – encourage creativity). For those who find dividing challenging, offer templates.
- Insert a paperclip spinner using a pencil through the paperclip and centre.
- Before starting, students make a prediction:
"If we spin 15 times, which colour will show up the most? Why?"
- Begin spinning and record the colour outcomes (use tallies).
Group Questions:
- Did your most frequent colour match your prediction?
- Why or why not?
- What could affect your spinner’s outcome?
Optional challenge: Compare results between groups who had similar spinner designs.
4. Wrap Up & Reflection (5 minutes)
Come together as a class. Ask:
- What did we notice when we compared predictions with real trials?
- Was it fair/fun/surprising?
- How can chance be used in games, sports, or even weather predictions?
Mini self-check exit ticket:
- How might you finish this sentence?
"In probability, I learnt that sometimes even when we expect ____, we might actually get ____."
Invite students to leave their "wow" fact or sentence with you orally as they exit or on a sticky note if time permits.
Extension Ideas (if time allows or for follow-up lesson):
- Create a “Probability Carnival” table where students design their own games based on chance (e.g. coloured cup game or mini dice tournament).
- Start collecting “real-world” probability stories from newspapers, sports scores or weather predictions to tie in concepts over time.
- Flip coins or spin the same spinner on another day and compare — was it consistent?
Teacher's Tip 🎯
This lesson works beautifully as a high-energy, one-off maths session with strong recall value due to its use of hands-on materials, prediction, and ownership of outcomes. Perfect for visiting or release teachers looking to engage a class quickly and effectively!
Ngā mihi and kai pai tōu ako — Happy teaching!