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Giving Change Basics

Maths • 60 • 25 students • Created with AI following Aligned with National Curriculum for England

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Maths
60
25 students
6 November 2025

Teaching Instructions

I am introducing giving change in money to learners. They do not have experience of using change before and so this should be a very basic, introductory lesson. The lesson should be active and collaborative and possibly involve games.

Context and Curriculum Links

This 60-minute lesson is designed for a Primary 3 (P3) class of 25 students in Scotland, introducing the concept of giving change in money. The lesson is closely aligned with the Curriculum for Excellence (CfE), specifically:

  • Mathematics and Numeracy - Money
    Experiences and Outcomes (CfE Level 2 - appropriate for P3):
    • MNU 2-09a: I can use money to pay for items, and can work out how much change I should receive.
    • MNU 2-02a: I am becoming familiar with the value of coins and notes and can use this to calculate simple totals and give change.

Learning Intentions

  • Understand the concept of giving change.
  • Recognise UK coins and their values up to £2.
  • Calculate simple change from amounts up to £5.
  • Practise exchanging money in real-life contexts.

Success Criteria

Students will be able to:

  • Recognise coins (£1, 50p, 20p, 10p, 5p, 2p, 1p) and their values confidently.
  • Given a price and an amount paid, work out how much change is needed using mental calculations and practical methods.
  • Participate actively in collaborative activities and games involving giving change.

Resources Needed

  • Play money sets (£1, 50p, 20p, 10p, 5p, 2p, 1p).
  • Simple price tags (1p to £5) on laminated cards.
  • Whiteboards and pens for group work.
  • “Shop counter” setup with classroom items or pictures and price tags.
  • Worksheets for extension/challenge.
  • Visual coin charts.

Lesson Outline

Starter (10 minutes) – Coin Recognition and Values (Active Whole Class)

  • Begin with a quick, interactive coin flashcard game:
    • Flash coins one by one to class; students call out their values.
    • Students line up coins from smallest to largest value on desks.
  • Link the coin values to everyday shopping (shopping trolley analogy).
  • Success criteria: All students can identify coins and their values confidently.

Introduction (10 minutes) – What is Change?

  • Use story-telling: “You want to buy a chocolate bar that costs 60p and give the shopkeeper £1. How much change should you get back?”
  • Demonstrate with play money how to find the change using subtraction.
  • Explain the term ‘change’ and emphasise paying the correct amount and receiving the difference.
  • Students mimic in pairs with different price amounts and coins.
  • Success criteria: Students explain change in their own words and give an example.

Main Activity 1 (15 minutes) – Collaborative ‘Mini Shop’ Role Play (Small Groups)

  • Set up five mini "shop stations,” each with items and price tags.
  • Groups of 5 students take turns as shopkeeper and customer.
  • Customers use play money to ‘buy’ an item and calculate change together, supported by teachers or peers.
  • Encourage verbalising thinking: “I gave £1. The cost was 75p... I should get 25p back.”
  • Teacher circulates, assists with calculations, ensures engagement.
  • Use simple prices up to £2 to keep calculations manageable.
  • Success criteria: Students calculate change correctly in at least 3 transactions.

Main Activity 2 (15 minutes) – ‘Change Chase’ Game (Active, Collaborative)

  • Create small teams (5 groups of 5).
  • Each team receives a set of price cards and a ‘payment’ coin card.
  • Teams race to write the correct change on whiteboards as fast as possible.
  • Points scored for accuracy and speed.
  • After each round, discuss solutions aloud.
  • Success criteria: Students use coin values and subtraction to find correct change quickly and explain their reasoning.

Plenary (10 minutes) – Reflect and Consolidate

  • Group discussion on learning: What was easy? What was tricky?
  • Recap key terms: amount paid, cost, change.
  • Quick quiz: flash random prices and payments; students hold up fingers for the amount of change.
  • Set a simple homework challenge: find examples of giving or receiving change in shops with family.

Differentiation Strategies

Learner ProfileAdaptation
Support Needs:Provide additional adult/peer support in ‘mini shops’. Use coin mats with pictures and values for reference.
Greater Depth:Challenge with prices up to £5 and giving change with multiple coins; introduce subtraction written methods or money problems.
EAL (English as Additional Language):Use clear visuals, real coins, and bilingual key vocabulary cards. Model language frequently.
Kinesthetic Learners:Emphasise physical handling of coins and active role-play.
Anxious Learners:Allow smaller group work with trusted peers, scaffold instructions step-by-step.

Assessment for Learning (AfL)

  • Teacher observes group transactions and provides immediate feedback.
  • Use success criteria checklist during activities.
  • Collect whiteboard answers from ‘Change Chase’ game for quick formative assessment.
  • Use plenary quiz to assess overall understanding.

Reflection Notes for Teacher

  • Monitor whether students struggle more with subtraction or coin recognition.
  • Adjust complexity in future lessons by introducing change with notes and larger payments gradually.
  • Plan to integrate digital maths tools next, like interactive change calculators or apps, for variety.
  • Consider linking money skills with real-world skills and financial literacy.

This lesson introduces giving change in an active and collaborative way, embodying CfE’s emphasis on practical numeracy, real-world relevance, and engaging learning experiences. The use of role-play and games ensures accessibility and motivation for Primary 3 students new to money subtraction concepts.

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