
PE • foundation • 50 • 20 students • Created with AI following Aligned with Australian Curriculum (F-10)
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This is lesson 3 of 10 in the unit "Object Control Adventures". Lesson Title: Bounce and Roll Fun Lesson Description: Students learn to bounce and roll balls effectively, developing hand-eye coordination in a playful setting.
In Lesson 3 of “Object Control Adventures”, students build on the idea of using two hands and moving an object with purpose. Today they practise how to bounce and roll a ball safely to a partner, developing hand-eye coordination through short, structured games.
0–6 min · Retrieval game warm-up. Teacher sets up “Bounce & Reach” circles with each student holding a ball; teacher models two ways: bounce once and “reach” for it with two hands, or stop the ball and pass it to the floor. Students do the same on the teacher cue, practising looking at the ball and taking turns.
6–10 min · Goals and safety. Teacher shows a simple visual: Bounce = down-up, Roll = straight on ground, and a reminder: “We never throw at people.” Students repeat the cues in whole class and point to the correct picture when teacher calls “Bounce” or “Roll”. WALT: practise bouncing and rolling to a partner with turn-taking.
10–16 min · I Do (teach bounce). Teacher models at a bench/line: feet apart, knees soft, ball in front of body, eyes on ball; cue: “Down—Up—Catch hands ready.” Teacher bounces for one beat, then collects with two hands. Students watch and then try “hands ready” without a partner.
16–25 min · We Do (guided bounce to partner). Partners stand 1–2 big steps apart on floor dots. Teacher gives a rhythm cue: “Ready… Bounce… Return.” Students practise 3 rounds: bounce once, keep control, and push it back into partner’s hands/space (not throwing). Teacher pauses after round 2 for quick reteach: “If it goes too high, bend knees more.”
25–32 min · I Do (teach roll). Teacher models rolling: “Eyes forward. Ball straight. Gentle push.” Cue: “Big hands, soft push, roll to the line.” Students practise rolling to a stationary cone 1 metre away (teacher holds a cone or uses floor marker).
32–40 min · You Do (paired roll game). Same partners. Game: “Roll to the Dot.” Each pair has a cone/dot halfway. Students roll the ball so it stops near the dot. Rule: one person rolls, the other gets ready, both stay behind their line. Teacher roams and gives quick fixes (“push gently”, “use two hands”).
40–48 min · Consolidation game (two-skill station rotation). Two short stations, 4 minutes each, with 1 minute transition (teacher keeps it tight).
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