
Technology • 45 • 25 students • Created with AI following Aligned with Australian Curriculum (F-10)
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Year 4 Technology lesson plan: Lesson 1 - Getting to Know Your Chromebook. Objectives: Learn to turn on/off Chromebook, identify parts like keyboard, touchpad, screen. Activities: Practice turning on devices, explore keys, introduce marine animal poster project, choose marine animal, start online research. Assessment: Observations of device handling and research initiation.
Today students explore the key parts of a Chromebook, practise safe turning it on and off, and begin a marine animal poster project by choosing a marine animal and starting online research using agreed tool conventions.
0–5 min · Hook (Think-Pair-Share). Teacher shows the class an image of a Chromebook and asks: “What parts do you think you need to use it successfully?” Students discuss in pairs and share one idea.
5–12 min · Direct teach: Chromebook safety + power. Teacher demonstrates how to safely turn the Chromebook on, where to look on the screen, and how to shut down at the end (show “plugged in / no force / wait for the screen”). Students follow along on their own device, practising “open and wait” with teacher prompts.
12–22 min · Guided exploration: parts and inputs. Teacher uses the introduction slides to introduce and point to: keyboard (typing/keys), touchpad (moving/selecting/clicking), and screen (reading and checking). Students take turns with a partner to do the “Find it” tasks: locate the keyboard, then touchpad, then the screen, while saying what each part helps them do (input vs output).
22–31 min · Key practice: keyboard + touchpad moves. Teacher demonstrates two or three simple actions: moving the cursor with the touchpad, clicking to select, and using the keyboard to type a short search term (teacher models keeping hands calm and using the touchpad gently). Students practise these actions at their desks, then raise a hand when they can successfully select a result.
31–38 min · Marine animal poster start (choose + plan). Teacher introduces the project purpose: “Your poster should help the audience learn about a marine animal and what it needs to survive.” Students choose a marine animal from a teacher-provided list on the introduction slides (or from the class brainstorm). They write the animal name on the marine poster research start worksheet.
38–44 min · Online research initiation (first facts only). Teacher reminds students of agreed conventions: use the search tool carefully, only collect facts, and keep notes for your poster. Students open the research page suggested on the introduction slides and find one or two reliable facts (teacher may model what counts as a “fact” vs an opinion). Students record the first facts in the marine poster research start worksheet.
44–45 min · Plenary + quick check. Teacher asks: “Which part helped you most today—keyboard, touchpad, or screen—and why?” Students answer with a one-sentence response to a partner; teacher listens and notes students ready for the next research step.
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