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Drama Games Welcome

Drama • 60 • 20 students • Created with AI following Aligned with provincial curriculum standards

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Drama
60
20 students
5 June 2026

Teaching Instructions

This is lesson 1 of 10 in the unit "Drama for Newcomers". Lesson Title: Introduction to Drama Games Lesson Description: Students will engage in simple drama games that require no language, focusing on movement and expression to break the ice and build a sense of community.

Overview

In this first lesson of the unit “Drama for Newcomers,” students use simple, low-pressure drama games that require no language. Through movement and facial expression, they build trust, learn basic safety expectations, and begin working as a community of performers and audience members.

Learning intentions

  • Students will explore drama through non-verbal movement and facial expression.
  • Students will practise respectful participation during drama games (taking turns, staying in role where appropriate).
  • Students will use simple audience skills to observe and respond supportively.
  • Students will reflect briefly on how their body and face can communicate feelings or ideas without words.

Success criteria

  • I can join in drama games safely and responsibly.
  • I can use my body (posture, gesture, levels) and face to show an idea or feeling.
  • I can show good audience behaviour by watching, listening, and responding respectfully.
  • I can share one observation or reflection about what I tried or noticed.

Curriculum links

  • Drama learning focuses on using the body and voice (here: body and face) to communicate meaning.
  • Core competencies: Personal and Social (working well with others), Communication (sharing observations), and Creative Thinking (trying options in movement).
  • Skills for arts participation: applying safety and respectful collaboration while exploring ideas.
  • Audience and performer responsibilities: observing, responding, and valuing others’ contributions.

Lesson structure (60 minutes)

  1. 0–5 min: Welcome and safety
  • Teacher greets students and introduces the idea of “no language needed” drama games.
  • Set quick safety norms: space awareness, “freeze when asked,” and kind participation (“we notice, we don’t judge”).
  1. 5–10 min: Body warm-up (mirror movement)
  • In pairs, students copy a partner’s slow movements like a mirror (no talking).
  • Remind: keep a comfortable distance and copy with care; switch partners after one round.
  1. 10–18 min: Name and gesture in silence
  • Students stand in a circle. Teacher models: point to self, create a gesture + face, then step back.
  • Students repeat the pattern for their “drama name” (a movement cue and expression), without speaking; the class copies respectfully.
  1. 18–30 min: Statues with feelings
  • Teacher explains: when music stops (or teacher claps), everyone becomes a statue showing a feeling.
  • Call out or signal feelings with pictures/gestures (e.g., happy, curious, nervous, excited). Students show the feeling through posture and facial expression, then hold for 3–5 seconds.
  • After each round, ask: “What do you notice about the statue?” (one student responds non-verbally or with a single word if they want).
  1. 30–40 min: Passing energy (non-verbal action)
  • Students in lines or a circle. Teacher demonstrates passing an “energy” action: a slow wave, a gentle push of “air,” or a pretend object movement from one student to the next.
  • Students keep the action continuous and synchronized. Emphasize: watch the person before you and respond quickly but safely.
  • Use a “freeze” cue to check understanding of expectations.
  1. 40–52 min: Audience skills game (Guess the idea)
  • Small groups of 3–4. Each group creates a 5-second silent scene using only bodies: “Showing the idea” (e.g., waiting, searching, arriving, celebrating).
  • One performer group acts while others are the audience. Audience practice: hands to sides, eyes on performers, and “only supportive noticing.”
  • After each scene, audience members share one observation using a sentence frame on the board: “I noticed ___.” If students are comfortable, they add “It looked like ___.”
  1. 52–60 min: Reflection and wrap-up
  • Quick whole-class reflection: students choose one of two prompts.
  • Prompts (teacher reads): “Today I used my body to show…” or “I helped my group by…”
  • Students can respond with a gesture, a thumbs signal (e.g., thumbs up for “I tried”), or one short phrase.

Resources

  • Clear space markers (tape circles/lines) to help students stay in their area
  • Simple emotion picture cards or teacher-made cue images
  • Music track or a timer for “freeze” moments
  • Teacher demo materials (optional: a scarf or prop for passing energy)
  • Sentence frames posted on a chart paper/board (“I noticed…”, “It looked like…”)
  • Timer/clap cue and a “freeze” hand signal
  • Soft seating plan for students who need a quieter observation spot (optional)

Assessment

  • Observation checklist (teacher): safe participation, engagement, and use of body/face to communicate during games.
  • Evidence of audience skills: students show respectful watching and provide at least one supportive “noticed” response.
  • Student self-reflection: each student demonstrates one chosen reflection gesture or short statement by the end.

Differentiation

  • Support: allow students to enter games at their own level (small movements first, then larger); provide an option to be an audience “spotter” initially.
  • Support (EAL/SEN): use non-verbal response options, picture cards for cues, and sentence frames with visuals rather than requiring full sentences.
  • Extension: invite advanced movers to add a change (e.g., statue feeling shifts to a new feeling) or lead a short silent action for the class to copy.
  • Inclusion: pair students strategically (one confident mover with a developing participant) and rotate roles so everyone has a turn as a performer and audience member.

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