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Floating Vikings Boats

Social Sciences • 60 • 25 students • Created with AI following Aligned with New Zealand Curriculum

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Social Sciences
60
25 students
26 July 2026

Teaching Instructions

Create a Year 3 STEAM lesson plan linked to Vikings focusing on students building boats that can float using classroom materials. Include learning objectives, materials needed, step-by-step activities, and assessment ideas. Integrate Science concepts of buoyancy, Technology and Engineering skills in design and construction, Art for decoration, and Maths for measurement and comparison. Include links to Viking history and culture.

Overview

Today’s STEAM lesson links Vikings history and culture to hands-on building. Students design and construct small boats using classroom materials, then test how well they float, comparing results to explain buoyancy and improve designs.

Learning intentions

WALT:

  • Learn about Viking voyages and seafaring as part of distant-past stories.
  • Design a boat that can float by using materials and engineering ideas.
  • Explain that floating happens because of buoyancy (the water supports the boat).
  • Measure and compare changes (size, mass, and how well the boat holds weight).

Success criteria

I can:

  • Build a boat that floats in the water test.
  • Describe what happens to my boat and link it to buoyancy.
  • Use measurements (cm and grams) to compare my boat to others.
  • Give one modification to improve my design after testing.

Curriculum links

  • History — Examples of ships and seafaring outside the New Zealand context (Vikings’ voyages).
  • Stories from or about the distant past — retell what they have learnt.
  • Technology and engineering skills — plan, build, test, and improve a product.
  • Science — everyday applications involving forces and observable effects (floating/sinking).
  • Mathematics — measure and compare using appropriate units (length and mass).

Lesson structure (60 minutes)

  1. 0–5 min · Hook (Vikings story + question). Teacher shows 3 short prompts on the board: “Where did Vikings travel?”, “What ships did they use?”, “What helps a boat float?” Students quick-write one prediction: “My boat will float if…”

  2. 5–12 min · Mini teach (Viking seafaring + buoyancy idea). Teacher explains Vikings as seafarers who travelled for trade and raids using longships, connecting “boats were important for journeys.” Then introduce buoyancy simply: “When an object floats, water pushes up on it and supports it.” Students turn-and-talk to share one sentence retelling Vikings seafaring and one sentence about floating.

  3. 12–20 min · Plan and design sketch. Students work in pairs at a design table. Each pair completes a “Design Plan” sheet:

  • Boat idea (shape and materials)
  • Expected float outcome (Will it float? What makes you think so?)
  • Measurements they plan to use (e.g., length of hull, mass of materials)
  1. 20–37 min · Build (engineering + tech skills). Teacher models safe tool use and rules for water testing. Students build prototypes using their selected materials, aiming for a watertight hull (as much as classroom materials allow). Teacher circulates prompting: “What will you change if it sinks?” and “How will you keep water out?”

  2. 37–47 min · Maths prep: measure and record before testing. Before placing boats in the water, students measure and record:

  • Hull length (cm)
  • Mass of dry boat (g) Teacher checks for reasonable measuring technique and correct units. Students also label their boat clearly for tracking results.
  1. 47–55 min · Test + compare (science investigation). Each pair tests once in the water tray. If there are multiple boats, organise a simple rotation. Students record observations:
  • Floats / sinks
  • How stable it is (stays level / tilts)
  • Any water inside (lightly damp / very wet) Teacher reminds: do not overfill trays, and return boats gently.
  1. 55–60 min · Share (art finish + improvement reflection). Students complete a “Next step” statement: one design improvement based on test results (e.g., add supports, reduce mass, adjust shape, seal gaps). Teacher invites 2–3 quick shares, linking back to buoyancy and Viking seafaring importance.

Resources

  • Small water trays or shallow tubs for floating tests
  • Measuring tools: rulers (cm), kitchen scales (grams)
  • Materials for boat building (choose from): cardboard, craft sticks, paper, foil, plastic bottle caps, tape, glue sticks, string, straws
  • Optional buoyancy aids: foam pieces, plastic bags (teacher-controlled), wax paper
  • Art supplies: markers, coloured tape, stickers, crayons
  • Design Plan sheet and Test Record sheet
  • Paper towels and wipes
  • Safety goggles (optional but recommended)
  • Boat labels (name tags) and clipboards

Assessment

  • During planning: check for a clear design and a prediction that links to floating.
  • During building and testing: observe whether students record measurements and use fair comparisons (same test conditions for each boat).
  • Exit reflection (last 5 minutes): “My boat floated/sank because…” and “Next time I would change…”

Differentiation

  • Support: provide sentence starters for predictions and explanations (e.g., “I think it will float because…”, “Floating means water… pushes up.”).
  • Support: offer a step-by-step “starter build” template (simple hull shape) for students who need scaffolding.
  • Extension: challenge students to modify one variable only (e.g., reduce mass by removing material, or increase hull width) and test again if time allows.
  • EAL/SEN: use visuals for the design and test record; allow oral recording of the “Next step” idea.

Links to Viking history and culture (embedded throughout)

  • Teacher points out that Vikings were known as seafarers; boats helped them travel across seas for trade and raiding.
  • Students decorate their boats with “Viking-style” patterns (simple stripes, spirals, geometric designs) and describe one decoration choice during sharing.
  • Students retell one fact about Viking voyages and connect it to why building boats that float mattered for long journeys.

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