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Gecko Adhesion Challenge

Technology • 45 • 20 students • Created with AI following Aligned with New Zealand Curriculum

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Technology
45
20 students
21 July 2026

Teaching Instructions

This is lesson 3 of 10 in the unit "Biomimicry: Nature's Innovations". Lesson Title: Gecko Grip Challenge - Adhesion Engineering Lesson Description: Students investigate gecko toe mechanics and engineer their own adhesive solutions without traditional glue. Learning objectives include understanding van der Waals forces and testing adhesive materials. Activities involve examining gecko foot replicas, testing various materials for adhesion properties, and designing climbing tools. Success criteria: Create a reusable adhesive device that can support 100g weight on a vertical surface. Extension: Design and prototype a gecko-inspired medical bandage or space technology application.

Overview

Students explore how gecko feet stick to surfaces, then engineer and test glue-free adhesive prototypes. They work collaboratively to meet a weight-holding challenge on a vertical surface and reflect on what makes adhesion successful.

Learning intentions

  • WALT describe how gecko toe structures help adhesion work without glue.
  • WALT investigate van der Waals forces as a scientific idea linked to adhesion.
  • WALT design, build, and test a reusable adhesive device that can hold a stated mass on a vertical surface.
  • WALT evaluate results and improve prototypes using evidence.

Success criteria

  • I can explain, in my own words, how surface contact and tiny structures help materials stick.
  • I can test different adhesive designs fairly and record results accurately.
  • I can improve my design after testing, showing clear evidence of better adhesion.
  • I can build a reusable device that holds 100 g on a vertical surface.

Curriculum links

  • Technology: designing and developing digital and physical solutions through experimentation, modelling, and iteration.
  • Science capability: using observations and basic scientific ideas to explain phenomena.
  • NCEA-linked skills: practical testing, measurement, and evaluation for improvement (adapted to Year 5–6 level).
  • Key competencies in action: managing self, relating to others, and thinking critically through evidence-based refinement.

Lesson structure (45 minutes)

  1. 5 mins — Starter: Gecko mystery reveal Show a short, simple demonstration: a “sticky” replica or image of toe pads. Students predict what makes geckos stick and share one idea for how engineering could copy nature.

  2. 10 mins — Investigate toe mechanics (hands-on stations) In small groups, students examine gecko-foot replicas or textured materials (e.g., bristle-like fibres, felt pads, foam grips). They discuss: What parts touch? How could more contact create more sticking?

  3. 8 mins — Mini science: van der Waals (teacher-guided) Use a kid-friendly explanation: when a material makes very close contact with a surface, tiny attractive forces can help it stay attached. Students connect this to “more tiny contact points” rather than glue.

  4. 12 mins — Engineering challenge design + first build Groups choose one material/structure idea and quickly build a prototype adhesive device (no traditional glue). They label parts and plan how they will test “fairly” (same surface, same placement, same time).

  5. 6 mins — Test and measure (100 g goal) Each group tests on a vertical surface. Add mass gradually (with a simple hanger or clip) until it fails, then record the highest mass held. Students observe and note what changed at the failure point (peeling, falling, surface damage).

  6. 4 mins — Improve fast: second attempt or adjustment Students make one improvement based on evidence (e.g., change fibre length, increase spacing, reshape pad, adjust pressing technique). They perform a quick second test if time allows, or set a clear next step for Lesson 4.

Resources

  • Gecko toe replica cards/images or a few physical replicas/texture samples
  • Testing surfaces: tiles, plastic sheet, painted board, and one “rough” and one “smooth” option
  • Materials for prototypes: felt, fabric strips, foam pads, soft rubber sheets, bristle/broom fibres, small pipe cleaners, sticky-backed paper alternatives (only if agreed as non-glue contact)
  • Mass set or cup-and-hanger with weights totalling at least 100 g
  • Clip/hanger tool for attaching the weight to the adhesive prototype
  • Clipboards, student recording sheets (mass held, observations, next improvement)
  • Safety items: eye protection (optional but sensible) and cleaning wipes
  • Timer for consistent testing
  • Teacher checklist for success criteria

Assessment

  • Teacher observation checklist: students justify design choices using evidence from tests and toe mechanics observations.
  • Prototype testing evidence: recorded mass held, notes about failure, and at least one improvement plan.
  • Student reflection prompt (quick oral or written): “What helped adhesion most, and why do you think that happened?”

Differentiation

  • Support: provide a limited materials choice; use sentence starters (“I think it stuck because…”, “Next time we will…”); assign roles (builder, tester, recorder) to reduce decision overload.
  • Targeted scaffolding: give a simple testing rubric (same surface, same time, same pressure/placement as best as possible).
  • Extension: require two-factor testing—change only one variable at a time (material type vs texture vs contact pressure) and produce a short “evidence claim” statement.
  • EAL/SEN: allow drawing and labelled diagrams in place of full writing; pre-teach key words with visuals (adhesion, surface, test, evidence, improve).

Extension (optional)

  • Advanced learners design and prototype a gecko-inspired application: either a medical bandage concept (doesn’t need glue, removable, gentle adhesion) or a space technology concept (sticks in microgravity by maximising contact). They present: target user/environment, material choice, testing idea, and how they would evaluate success (e.g., hold time, removability, reusability).

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