
Business • 60 • 12 students • Created with AI following Aligned with New Zealand Curriculum
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Please refer to the attached document for this query. I would like you to create 10 sequential lessons that would satisfy both Te Marautanga o Aotearoa and NZ Curriculum requirements regarding the attached document. For reference, this class consists of 12 students in years 4,5 and 6. I would like you to create fun and interactive plans that last one hour each (one hour a week, 10 weeks in total). Please create any resources that you think would help with these sessions.
This 10-week, one-hour-per-week business module is designed for Years 4-6 students in New Zealand, delivered in line with Te Marautanga o Aotearoa. It blends business concepts with Māori cultural values while addressing competencies and learning objectives from Te Marautanga o Aotearoa and the New Zealand Curriculum’s business, social sciences, and financial capability guidelines.
Each lesson is interactive, inclusive, and designed for a group of 12 students. Activities build on prior learning and engage students with authentic, culturally responsive tasks using oral language, group collaboration, and hands-on experiences, consistent with Te Mataiaho literacy support recommendations. Use bilingual resources (te reo Māori and English) to honour Te Tiriti o Waitangi and Māori perspectives.
Curriculum Focus:
Learning Phases:
Targeting Phase 2 (Years 4-6) as per Te Mataiaho supporting reading, oral language, and collaborative skills development for understanding abstract ideas like enterprise, negotiation, and economic decision-making.
| Week | Topic | Learning Objective(s) | Activities | Assessment/Success Criteria | Resources |
|---|---|---|---|---|---|
| 1 | What is an Enterprise? | Understand the basic idea of enterprise and its importance in communities. | - Group discussion: What is a business/enterprise? - Storytelling: Māori business and community examples - Draw and share own ideas for a simple micro-enterprise. | Students describe enterprise in own words and share ideas. | Story cards, drawing paper, markers |
| 2 | Enterprise in Whānau & Hapū | Recognise how enterprises support families and hapū; connect to Māori concepts of resourcefulness. | - Whānau/hapū example discussion - e.g. traditional Māori enterprises like weaving or food gathering - Create a group mural showing enterprise benefits for community. | Poster presentation showing understanding of enterprise roles. | Chart paper, images of Māori enterprises, art supplies |
| 3 | Products and Services | Identify products and services; understand exchange and trade concepts. | - Sorting activity: Classify items into 'products' or 'services' - Roleplay a marketplace buying and selling goods and services. | Can label and explain difference between product and service. | Product/service cards, play money |
| 4 | Money - Earning and Using | Explore money’s role in enterprise and personal life; understand earning, spending and saving. | - Money story: Te pāmu (the farm) and selling produce - Create simple budget for a pretend enterprise (e.g. lemonade stand). | Students create simple budget; explain earning/spending. | Budget worksheets, play money |
| 5 | Planning an Enterprise | Develop a simple plan for a basic product or service; set goals and identify resources. | - Use a ‘Business Plan’ template to outline idea - Draw and label materials needed and steps in production. | Students complete plan with teacher support. | Business Plan templates |
| 6 | Group Work & Collaboration | Build teamwork through shared enterprise tasks; practicing communication and role assignment. | - Form groups to create a small product or service (papier-mâché, craft) - Assign roles: maker, seller, planner, recorder. | Group presentation of plan and assigned roles. | Craft materials, group role cards |
| 7 | Marketing and Selling Ideas | Learn ways to promote and sell enterprise products; simple advertising concepts. | - Design and create posters or flyers for their group’s enterprise - Practice persuasive speaking to classmates. | Students create marketing material and pitch to class. | Poster boards, markers, template flyers |
| 8 | Customer Care and Negotiation | Understand importance of respecting customers and negotiating fairly. | - Roleplay scenarios: Customer and seller interactions with respectful communication - Discuss tikanga in business relationships. | Students demonstrate respectful negotiation skills. | Scenario cards, roleplay props |
| 9 | Enterprise in the Wider World | Examine how enterprises impact the environment and community wellbeing (kaitiakitanga focus). | - Discussion on sustainability and caring for environment in business - Reflect on how to make their enterprise environmentally friendly. | Group reflection and plan to minimise waste or harm. | Sustainability chart, video clips |
| 10 | Enterprise Showcase and Reflection | Present their group enterprise projects; reflect on learning and effort. | - Market day: Groups set up stalls showcasing product/service - Peer and teacher feedback - Group reflection on what worked, what to improve. | Quality of presentation, engagement, and reflection shared. | Stall set up materials, feedback forms |
Time: 60 minutes
Group: 12 students (Years 4-6)
Learning Objective:
Students will understand the basic idea of an enterprise and why it is important to people and the community, including Māori perspectives of enterprise as part of whānau and hapū wellbeing.
Curriculum Links:
| Time | Activity | Description |
|---|---|---|
| 0-10m | Whakawhanaungatanga & Tirohanga (Warm-up & Setting Purpose) | Kōrero (talk) about what an enterprise or business is. Ask: What do they think 'enterprise' means? |
| 10-25m | Storytelling and Discussion | Teacher shares a brief story about a Māori business/hapū trade (e.g., weaving or fishing). Students discuss how this helps whānau/hapū. |
| 25-40m | Drawing Their Own Enterprise | Students draw an idea for a small enterprise they might start themselves (e.g., selling lemonade, making jewellery). |
| 40-55m | Sharing in Pairs/Small Groups | Students share their drawings and explain their idea to peers. Emphasise using correct oral language and turn-taking. |
| 55-60m | Consolidation and Reflection | Discuss key points: What is an enterprise? How do enterprises help people? Relate to students’ experiences. |
This sequence embraces Te Marautanga o Aotearoa principles through grounding in Māori values and knowledge; enabling students to operate confidently within Te Ao Māori contexts and beyond. The plan scaffolds literacy and numeracy as essential supports for business learning, consistent with Te Mataiaho. Cultural responsiveness, inclusiveness, and active participation take centre stage — promoting positive identity, community connection, and real-world understanding suited to Year 4-6 learners.
Should you want, I can provide full printable versions of resources or a detailed lesson-by-lesson script. This design is ready to inspire and 'wow' teachers new to AI while honouring the heart of Aotearoa’s curriculum frameworks. Would you like me to prepare these?
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