
PE • 45 • 25 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 1 of 5 in the unit "Mastering Invasion Games". Lesson Title: Introduction to Invasion Games Lesson Description: WALT: Understand the basic principles of invasion games. Start with a warm-up activity 'Crazy Tag' to promote agility and teamwork. Engage in 'Eanie Meanie' to introduce strategic thinking in games. Focus on basic throwing and catching techniques.
Success Criteria: Students can explain what invasion games are and demonstrate basic skills.
Differentiation: Provide additional support for those needing help with catching and throwing, such as smaller balls.
Extension: Advanced students can lead a mini-game.
Today is Lesson 1 of 5 in “Mastering Invasion Games”. Students will explore what invasion games are and practise foundational attack/defence ideas through quick, safe game activities, focusing on dodging, teamwork, and basic throwing and catching.
0–5 min · Warm-up activation (Crazy Tag). Teacher sets a tag area and explains safety boundaries and “freeze if you hear stop”. Students practise agility dodging with a simple teamwork rule: call out “help” to teammates and rotate taggers quickly.
5–12 min · Skills set-up (Throw–Catch Ready). Teacher demonstrates: “step, throw under control, follow-through”, and “eyes on ball, soft hands, catch to chest”. Students practise with partners in a line: 5–6 throws each, focusing on accuracy rather than distance.
12–20 min · Game thinking introduction (Eanie Meanie). Teacher introduces “attacker” and “defender” roles using a simple rule: attackers try to get the ball to a target line; defenders try to stop progress by staying between player and space (marking the player/ball in simple terms). Students play in small groups; teacher pauses once to ask: “What are attackers trying to do? What are defenders trying to do?”
20–30 min · Invasion mini-drills (Marking the ball). Teacher coaches two-stage marking in child-friendly language:
30–40 min · Controlled invasion play (Team score). Teacher sets a simple 4v4 or 5v5 format: limited dribbling (or no dribble), start with a pass, attackers aim to score by passing to teammates across a line/into a zone; defenders aim to regain possession by intercepting or forcing bad passes. Students play 4 short rounds (about 2 minutes each) with quick resets to keep engagement high.
40–45 min · Review and exit check. Teacher leads a 2-minute debrief and collects one quick response: “One invasion game principle I used today was…”. Students share, then return equipment and practise a calm “team high-five” for safe closure.
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