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Jumping for Success

PE • 60 • 26 students • Created with AI following Aligned with New Zealand Curriculum

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PE
60
26 students
12 November 2025

Teaching Instructions

This is lesson 4 of 10 in the unit "Athletics Skills Development". Lesson Title: Jumping for Success: Long Jump Techniques Lesson Description: Students will be introduced to the long jump, learning the approach, take-off, and landing techniques. They will practice jumping into a sandpit, focusing on form and distance, while also engaging in games that promote jumping skills.

Context

  • Unit: Athletics Skills Development (Lesson 4 of 10)
  • Class: Years 0-3 (ages 5-8 approximately)
  • School: Norsewood and Districts School, following kura values "GREAT" (Give it a go, Respect, Excellence, Attitude, Teamwork)
  • Duration: 60 minutes
  • Class Size: 26 students
  • Focus: Physical Education – Introduction and practice of long jump techniques (approach, take-off, landing)
  • Curriculum Framework: New Zealand Curriculum Refresh (Level 1, Physical Education)

Learning Objectives

By the end of this lesson, students will:

  1. Understand and demonstrate the basic sequence of movements in the long jump: approach/run-up, take-off, flight, and landing.
  2. Show improved coordination and balance during jumping activities.
  3. Show awareness of personal space and safety when performing jumps.
  4. Name and explain key parts of the jump (e.g., run, jump, land).
  5. Participate cooperatively in group games designed to strengthen jumping skills.

Alignment with NZ Curriculum Refresh (Physical Education Level 1)

  • Movement Concepts and Motor Skills

    • Develop fundamental movement skills in group and individual contexts.
    • Demonstrate basic movement patterns like running, jumping, and landing.
    • Use body awareness to perform movements with control and balance.
    • Participate safely and cooperatively in physical activities.
  • Key Competencies

    • Managing Self: Show confidence in trying new skills and make safe choices.
    • Relating to Others: Cooperate and show respect during group and paired activities.
    • Participating and Contributing: Engage actively, accept challenges, and show perseverance.
  • Values (school-specific):

    • GREAT values: Give it a Go, Respect, Excellence, Attitude, Teamwork — embedded throughout the lesson by encouraging risk-taking, teamwork, and respectful behaviour.

Equipment and Setup

  • Marked sandpit area for long jump landing
  • Marked runway/approach area (~5-10 metres)
  • Cones to guide approach path
  • Measuring tape or markers for distance
  • Soft balls or bean bags (for warm-up and games)
  • Music for warm-up activities (optional)

Lesson Outline (60 minutes)

1. Warm-Up and Introduction (10 minutes)

  • Objective: Prepare students physically and mentally, activate prior knowledge, and introduce the lesson focus.
  • Activities:
    • Circle warm-up with dynamic movements (marching, high knees, jogging on the spot)
    • “Animal jumps” warm-up: hopping like frogs, bunny jumps, kangaroo leaps—connects to Kura value “Give it a Go” by encouraging playful exploration.
    • Brief discussion: Introduce “Jumping for Success” theme — explain the goal and safety rules. Use simple language and demonstrations to model the “approach-run, take-off, land” sequence.
    • Reinforce “Respect” and “Safety” in waiting turns and moving carefully around the sandpit.

2. Teacher Demonstration and Explanation (5 minutes)

  • Physically model the long jump in slow motion:
    • Run-up: controlled approach using cones as visual markers.
    • Take-off: pushing off one foot.
    • Flight: body position in the air (arms forward).
    • Landing: bending knees to absorb impact, landing feet-first in the sandpit.
  • Use simple vocabulary and relate to students’ experiences (e.g., “Imagine you’re jumping over a puddle!”)
  • Include te reo Māori for body parts and movement (e.g., “pēke” for jump, “waewae” for feet, “ringa” for arms).

3. Guided Practice – Jumping Skills (20 minutes)

  • Focus: Practice approach, take-off, and landing in a structured way.
  • Activity stations:
StationActivity DescriptionLearning Focus
1Run-up PracticeDevelop controlled approach using cones as guides.
2Take-off DrillsStationary jumps emphasizing pushing off one foot.
3Landing PracticeJumping into sandpit focusing on safe and balanced landing with bent knees.
  • Students rotate every 5-7 minutes in small groups (4-5 students).
  • Teacher and teacher aides provide immediate feedback with positive encouragement, linking back to “Excellence” and “Attitude” kura values.
  • Encourage students to “Give it a Go” and try improving their jump distance.
  • Reinforce safety and use peer support for feedback (“Teamwork” value).

4. Jumping Games (15 minutes)

  • Objective: Reinforce jumping skills in fun, cooperative ways.
  • Examples:
    • Long Jump Freeze: Students jump into the sandpit and try to hold their landing position for 3 seconds.
    • Jump the River: Use tape lines or cones to mark “rivers” that students have to jump over; increase distance gradually.
    • Jump Relay: Teams of 4-5 jump sequentially from runway to sandpit; focus on smooth transitions and cheering teammates.
  • Emphasise “Respect” by reminding students to watch others and wait for their turn safely.
  • Use group reflection to connect performance to “Excellence” and “Give it a Go”.

5. Cool Down and Reflection (10 minutes)

  • Gentle stretching focusing on legs and arms.
  • Sit in a circle and have a brief verbal reflection:
    • What part of jumping did you enjoy?
    • What was tricky about the jump today?
    • How did you show our GREAT values during the lesson?
  • Remind students of the next lesson: continuing to develop these athletic skills.
  • Reinforce “Teamwork” by thanking each other for efforts and cooperation.

Assessment and Evaluation

Formative Assessment:

  • Observe students’ ability to perform basic long jump elements with control.
  • Use checklist during stations:
    • Controlled approach/run-up
    • Take-off with one foot
    • Balanced landing in sandpit
  • Anecdotal notes on student participation, effort, and adherence to safety.
  • Peer and self-feedback prompts during cool down.

Success Criteria:

  • Students demonstrate ability to run, jump, and land with increasing control.
  • Students can name parts of the jump and explain how they tried to improve.
  • Students show engagement in activities with positive attitude.

Inclusive Practice and Differentiation

  • Provide varied challenges: shorter run-up for some, or assistive support for coordination.
  • Use visual cues, verbal instructions, and physical modelling.
  • Partner students for peer mentoring.
  • Encourage use of te reo Māori and first languages to build understanding and inclusion.

Integration with School Values – GREAT

ValueTeaching Moment Example
Give it GoEncouraging every student to try the jump, valuing effort over perfect form
RespectListening during instructions, waiting turns safely
ExcellenceCelebrating improvements and persistence
AttitudeMaintaining positive, resilient mindset during challenges
TeamworkWorking in groups for practice and games, cheering others

This lesson plan builds foundational athletic skills aligned with the New Zealand Curriculum Refresh at Level 1 Physical Education and weaves in Norsewood and Districts School’s GREAT values to create a holistic, engaging experience for young children learning the long jump.

Please let me know if you would like a printable, formatted version or additional supportive teaching resources.


References

The lesson plan is constructed following the core competencies and curriculum achievement objectives for movement, motor skills, and values at Level 1 in the New Zealand Curriculum Refresh:

  • Physical Education learning area, Level 1 outcomes
  • Emphasis on movement concepts and fundamental motor skills
  • Interweaving core competencies such as managing self, relating to others, participating and contributing
  • Incorporating kura values as per school preferences

Note: The physical education curriculum document is implicitly referred to; for explicit policy details, a PE-specific NZC Refresh document would guide learning objectives and progressions required【user_prompt†source】.

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