
Technology • 75 • 30 students • Created with AI following Aligned with New Zealand Curriculum
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How do computers represent colour (They know binary from the previous lesson) pixels colour mixer pixel viewer / pixel painter
https://www.csfieldguide.org.nz/en/interactives/pixel-viewer/ - Pixel View of image with different types binary, hex etc
https://www.csfieldguide.org.nz/en/interactives/rgb-mixer/ - Can change a solid colour with sliders for hex.
https://www.csfieldguide.org.nz/en/chapters/data-representation/images-and-colours/
Students investigate how digital images represent colour using pixels and binary data. Building on prior learning about binary, they use an RGB colour mixer and pixel viewer to connect screen colour with three numerical channels: red, green and blue.
Students will:
0–7 min · Hook and recall. Display the opening pixel comparison showing an ordinary image beside a highly magnified version. Ask, “How can millions of colours be stored using numbers?” Students discuss what they remember about binary and suggest what information a single pixel might need. Share the learning intentions and success criteria.
7–20 min · Explicit teaching: pixels and RGB. Use the pixels and RGB teaching slides to show that an image is a grid of pixels and that each pixel stores colour information. Explain that screens use additive colour: red, green and blue light are combined, unlike paint or ink. Model RGB values using examples: black is (0, 0, 0), white is (255, 255, 255), red is (255, 0, 0), and yellow is (255, 255, 0). Link 255 to an 8-bit channel, since 8 binary bits can represent 256 values from 0 to 255. Students annotate a simple pixel diagram on the RGB and pixel investigation sheet.
20–32 min · Guided investigation: colour mixer. Open the colour mixer instructions and demonstrate changing the red, green and blue sliders. Students work in pairs with one device, using the RGB mixer to create black, white, grey, yellow, orange and purple. They record each colour’s three RGB values on the worksheet and answer: “Which channel changed?” and “What happened when all three values were equal?” Circulate and question students about evidence rather than accepting colour names alone.
32–48 min · Binary and hexadecimal connection. Use the number representation examples to model one colour channel, such as 255 = 11111111 in binary and FF in hexadecimal. Emphasise that decimal, binary and hexadecimal are different ways of describing the same value. Students complete four short conversions or interpretations on the worksheet, then predict the appearance of colours such as (0, 0, 0), (255, 0, 0), (0, 255, 0) and (128, 128, 128). Provide calculators only after students have attempted the reasoning.
48–63 min · Pixel viewer exploration. Demonstrate the pixel viewer challenge by zooming into an image and switching between decimal, hexadecimal and binary colour-code displays. Students use the pixel viewer in pairs to inspect at least three pixels, recording the pixel location, RGB values and displayed colour. They choose one pixel and explain how its numerical values create its visible colour. If devices are limited, pairs rotate through the viewer while others complete the worksheet analysis.
63–71 min · Share and revise. Show the discussion and peer-check slides. Pairs share one surprising discovery, such as a small RGB change producing a noticeable colour change. Students compare explanations with another pair, checking whether they use the terms pixel, RGB, channel, value and binary or hexadecimal accurately. Students revise one answer in a different colour.
71–75 min · Exit check. Display the exit questions. Students complete the final worksheet questions independently: “What does one pixel store?” and “Why does (255, 255, 0) appear yellow?” Collect responses to identify who needs further support with RGB or number representation.
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