
Science • 60 • 1 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 10 of 17 in the unit "Exploring Pokémon: Science and Beyond". Lesson Title: WALT: Use Coordinates and Scale to Plan a Pokémon Expedition Lesson Description: WALT apply coordinates, distance, direction, scale and grid references to solve a geographical planning problem. Activities include plotting habitats, calculating travel distances and designing the safest route for a Pokémon research expedition; links include geography, mathematics, science and persuasive writing. Success criteria: accurately plot at least eight locations, calculate or estimate route distances and justify a route using environmental evidence; formative assessment is a coordinate challenge and route explanation, using maps, rulers, grid paper and measuring tools.
Lesson 10 of 17 in Exploring Pokémon: Science and Beyond. The student uses coordinates, grid references, direction, distance and scale to plan a safe Pokémon research expedition, applying environmental evidence to a geographical and scientific decision.
0–7 minutes – Hook and mission briefing Open with the expedition hook and mission briefing. Present the challenge: “A research team must visit eight Pokémon locations and return to base. Which route is safest for the Pokémon and the researchers?” Discuss what makes a route safe: short distance, stable ground, fresh water, shelter, low hazard and protection of habitats. Explain that Pokémon are fictional, but the environmental reasoning is scientific.
7–15 minutes – Teach coordinates, direction and scale Use the map-skills teaching slides to model reading across first, then up, for example B4. Demonstrate plotting a location, using north, south, east and west, and measuring a straight route with a ruler. Model a scale such as 1 cm = 1 km, including how to estimate a route made of two or more sections. Ask the student to predict which of two routes is shorter before measuring.
15–25 minutes – Plot the expedition locations Distribute the Pokémon expedition map and plotting tasks. The student plots at least eight named locations, such as Base Camp, forest habitat, river crossing, mountain cave, wetland, meadow, rocky shore and observation station. Check each coordinate together after it is plotted. Include a quick coordinate challenge: give three coordinates orally and ask the student to locate and name the corresponding places.
25–38 minutes – Measure and calculate routes The student uses the map, ruler and scale to measure two or three possible routes between the locations. Encourage careful recording of each section and a total distance. Where a route is curved, demonstrate measuring with short straight sections or a strip of paper. Prompt the student to consider whether the mathematically shortest route is always the best scientific choice.
38–51 minutes – Design and justify the safest route Ask the student to choose a route that visits all eight locations, or to explain if a research team should use a small number of linked routes. The student marks the chosen route in colour and annotates hazards and evidence, such as a flooded river, steep mountain, exposed coast, fragile wetland or sheltered forest. The student then gives a short persuasive explanation: “Our team should use this route because…” Require at least two environmental reasons and one distance or direction reason.
51–57 minutes – Coordinate challenge and review Return to the challenge and discussion slides. Give a final coordinate challenge involving a new location, a direction instruction and a scale calculation. Ask the student to explain one mistake they avoided and one mapping skill they can now use outside the lesson, such as reading a park map or planning a walking route.
57–60 minutes – Exit response The student completes the final section of the route explanation and self-check. They write the chosen route, estimated total distance and strongest environmental evidence. Review the response together and record one next step for Lesson 11.
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