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Shopping Role Play

Maths • 30 • 10 students • Created with AI following Aligned with New Zealand Curriculum

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Maths
30
10 students
11 February 2026

Teaching Instructions

This is lesson 5 of 10 in the unit "Money Matters for Little Learners". Lesson Title: Shopping Role Play Lesson Description: WALT: Use play money in a shopping scenario. Success Criteria: Students can buy items using play money. Differentiation: Provide one-on-one support during role play. Extension: Create a shopping list to use in role play. Dyslexia-friendly: Use picture shopping lists.

Overview

Engage preschool students in a practical, sensory-rich maths experience centred on using play money to simulate shopping. This 30-minute session enhances early number sense and financial literacy in alignment with the New Zealand Curriculum Refresh for Phase 1 (Years 0–3), focusing on counting, recognising denominations, and applying concepts through meaningful play.


Learning Objectives (WALT)

  • We Are Learning To use play money to buy items in a shopping role-play scenario.
  • Understand the value of coins and notes up to $2 (appropriate for preschool level).
  • Develop counting skills by exchanging play money for items.

Aligned NZ Curriculum references:

  • Number Structure and Counting: Counting forwards, recognising quantities, and connecting symbols with quantity (NZC Phase 1) .
  • Financial Mathematics: Use play money to represent practical financial situations, understand some denominations' values, and make amounts (Year 1–2 progress expectations) .
  • Communication: Use pictorial representations and mathematical vocabulary in context; students explain choices and actions in the role play .

Success Criteria

  • Students can select the correct play money to buy an item.
  • Students exchange money appropriately and receive ‘change’ during the role play.
  • Students may use picture shopping lists to support understanding and recall.
  • Students participate actively and use simple maths language (e.g., more, less, same).

Class Details

  • Year Level: Preschool (approximate age 4-5 years)
  • Number of Students: 10
  • Duration: 30 minutes
  • Context: Diverse learners, mostly autistic and sensory learners

Resources Required

  • Play money coins (1c to $2, simplified denominations for this level)
  • Play shopping items with visible price tags in whole dollars (e.g., fruit, toys)
  • Picture shopping lists (dyslexia-friendly, large font, icon-supported)
  • Visual aids: number cards, coin posters
  • Shopping basket or bags

Lesson Breakdown

1. Introduction & Warm-up (5 minutes)

  • Gather students in a circle.
  • Introduce the idea: “Today we are going to be shoppers and shopkeepers using play money.”
  • Show different coins and notes, focus on $1 and $2 coins for simplicity.
  • Briefly demonstrate counting out the money needed to buy an item with a price tag.
  • Use simple, clear language with visual supports.
  • Sensory: Let students touch and feel the play money to provide sensory input.

2. Modelling the Shopping Role Play (5 minutes)

  • Teacher demonstrates a short shopping scenario:
    • Student ‘shops’ for an item.
    • Teacher as cashier counts the money and gives change if needed.
  • Use verbalising and ‘think aloud’ to explain selection and exchange.
  • Use large, colourful pictures and numbers on items to support recognition.

3. Guided Role Play Activity (15 minutes)

  • Set up two areas: Shop and Cashier.
  • Students rotate roles to be shopper and cashier.
  • Each shopper uses their picture shopping list to select 1-2 items.
  • Help students count out the correct money using play coins.
  • Cashier counts money received and gives verbal feedback/support.
  • Teacher and assistants provide one-on-one support where needed:
    • Helping with counting.
    • Using prompting questions (“Do you have enough money?”).
  • Sensory: Keep activities tactile; encourage handling coins and items.
  • Encourage use of phrase starters: “I would like to buy…”, “That costs…”, “Here is my money”.

4. Extension Activity (for advanced learners) (optional in role play)

  • Provide extra shopping lists with 3-4 items.
  • Encourage the student to total the cost verbally or with help.
  • Prompt them to calculate if they have enough money for multiple items.
  • Introduce simple addition for combined item prices, using play money.

5. Reflection & Closure (5 minutes)

  • Gather students back for a group discussion.
  • Ask:
    • “What did you buy?”
    • “How did you pay?”
    • Revisit success: “Did you use your money to buy the items?”
  • Reinforce vocabulary used (money, buy, change, coins, price).
  • Celebrate efforts, encourage “having a go” and praise risk-taking in learning.
  • Connect to real-life experiences (e.g., shopping with family).

Differentiation Strategies

Learner NeedStrategy
Autistic, sensory learnersUse sensory-rich materials (textured coins), clear visuals, short and simple instructions, quiet role-play zones to reduce overload.
Struggles with counting or moneyProvide one-on-one adult support, use matching coin-value cards, count using fingers or number lines.
Early learners/difficulty with verbal communicationUse picture shopping lists; allow non-verbal responses with pointing or handing over cards; simplified language.

Dyslexia-Friendly Approaches

  • Use picture shopping lists with images representing the items.
  • Large, clear font with high contrast.
  • Consistent and simple layout for materials.
  • Use colour coding (e.g., price tags in the same colour as coins).
  • Avoid cluttered environments during activities.

Assessment Ideas

  • Observation checklist: Can students select correct coins to match item prices?
  • Anecdotal notes on student participation and use of relevant vocabulary.
  • Informal questioning during role play (“How much is this?”).
  • Use photographic evidence or video to document student engagement and skills demonstrated.

Notes on Curriculum Integration

  • This activity introduces foundational financial mathematics consistent with the NZ Curriculum's focus on developing number concepts from a practical viewpoint.
  • It fosters number skills (counting and subitising), communication, and problem solving in an authentic context that connects to students' everyday lives.
  • Supports positive attitudes to maths by incorporating play and sensory engagement, encouraging perseverance and curiosity .
  • Builds early competencies in financial literacy as specified for the first years of schooling in New Zealand.

Thank you for the opportunity to craft this plan — it is designed to inspire tactile, meaningful maths for young learners and support diverse educational needs, especially sensory and autistic students. Encouraging active play and real-world math helps make abstract concepts concrete and engaging for all learners.

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