
Maths • 60 • 30 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 3 of 4 in the unit "Equation Detectives". Lesson Title: Solve, Substitute, Check Lesson Description: Students solve increasingly challenging one- and two-step equations, choosing efficient inverse-operation strategies rather than relying only on trial and error. They substitute proposed values back into the original equation to check whether they satisfy it, then diagnose and correct common errors through a team-based “Equation Repair Shop” activity.
Lesson 3 of 4 in Equation Detectives. Students solve one- and two-step equations using inverse operations, then substitute answers into the original equation to check them. A team-based “Equation Repair Shop” makes common errors visible and gives students practice explaining and correcting mathematical thinking.
0–5 minutes – Hook: “Can you trust the answer?”
Open with the hook and lesson introduction. Display a deliberately incorrect solution such as 3x + 4 = 19, so x = 5 and ask students to show thumbs up, down or sideways. Do not confirm the answer immediately; ask, “What evidence would prove it?”
5–15 minutes – Model solve, substitute, check
Use the worked-example slides to model x + 7 = 18, then 3x + 4 = 19. Emphasise doing the same operation to both sides, undoing addition or subtraction before multiplication or division, and writing a check: 3(5) + 4 = 19, so 19 = 19. Briefly contrast an efficient inverse-operation method with trial and error.
15–22 minutes – Guided response routine Distribute the solve-and-check worksheet. Complete the first two questions together: one one-step equation and one two-step equation. Students must use the four-part routine: solve, state the value, substitute into the original equation, and write “true” or “false”. Pause to address the misconception that checking means repeating the solving steps.
22–38 minutes – Equation Repair Shop In teams of four, hand out the linear equations step cards as a visual process prompt. Give each team several teacher-prepared error examples on the board or verbally, such as:
x - 6 = 10, x = 42x + 5 = 17, 2x = 22, x = 114x - 3 = 13, x = 4Teams act as repair technicians: identify the first incorrect step, explain the error, rewrite the solution correctly, and substitute to check. Assign roles of reader, checker, recorder and reporter so all students participate.
38–50 minutes – Independent challenge practice
Students complete the remaining questions on the solve-and-check worksheet independently, then compare selected answers with a partner. Include increasing difficulty: one-step equations, two-step equations with positive integers, and equations where the unknown appears after subtraction, such as 20 - 3x = 8. Circulate and ask, “What operation are you undoing?” and “How does your check prove the answer?”
50–56 minutes – Repair Shop share-back Use the discussion and misconception slides to display two repaired solutions. Invite teams to explain the first error rather than simply give the answer. Class members identify whether the correction is supported by substitution and suggest a clearer way to record the working.
56–60 minutes – Exit assessment and preview
Return to the hook equation and reveal the correct reasoning. Students complete the final check question on the reflection and exit section: solve 5x - 2 = 23, substitute the answer, and complete the sentence, “Checking is important because…”. Preview the final lesson: writing and solving equations from real situations.
2(x + 3) = 14.Join thousands of teachers using Kuraplan AI to create personalized lesson plans that align with Aligned with New Zealand Curriculum in minutes, not hours.
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