
PE • 45 • 25 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 4 of 10 in the unit "Mastering Throwing, Jumping, and Catching". Lesson Title: Combining Skills: Throw, Catch, Jump Lesson Description: Engage students in activities that combine throwing, catching, and jumping, emphasizing fluid transitions between skills.
Lesson 4 of 10 in Mastering Throwing, Jumping, and Catching. Students combine three fundamental movement skills in continuous sequences, focusing on control, timing, safe spacing and smooth transitions. Activities can be simplified for younger students or made more challenging for older students.
0–5 minutes – Welcome, purpose and safety Gather students in a semicircle and introduce the focus: “Today we will join throwing, catching and jumping so our movements flow.” Open with the hook and learning intention slides and ask students what makes a movement sequence look smooth. Establish safety expectations: eyes up, throw only on the signal, collect equipment by walking, stay in personal space and land quietly with knees bent.
5–10 minutes – Active warm-up Students move around a clearly marked area, responding to calls such as walk, jog, freeze, high knees, side-step and two-foot jump. Add “find a space” and “change direction” cues. Finish with three practice landings: jump, land softly, freeze. Observe posture and remind students to keep enough space from others.
10–16 minutes – Skill rehearsal In pairs, students practise a short pattern: partner A underarm throws, partner B catches, both place the ball down, then complete a two-foot jump and land balanced. Swap roles after five repetitions. Demonstrate the key cues: point towards the target, swing the arm, watch the ball, hands ready, bend to land and hold the finish. Younger students may roll or use a large soft ball; older students can add a chest pass or a one-foot take-off.
16–28 minutes – Partner sequence challenge Pairs work in lanes with one soft ball. Their basic sequence is: throw to partner, catch, place or return the ball, jump over a line or low marker, then move back into ready position. Once controlled, they try to complete the sequence continuously for 30 seconds. Display the sequence and coaching-cue slides while students work. Partners give one positive comment and one next step, then change roles.
28–38 minutes – Flow circuit Organise five groups of five. Set up five safe activity areas around the space, with groups rotating every two minutes:
Students at each area should have a clear waiting place and collect equipment only when instructed. At the final station, older students can vary direction, level or distance; younger students can repeat one reliable pattern.
38–43 minutes – Group performance and peer feedback Groups choose a safe sequence that includes at least one throw, one catch and one jump. They perform it once for another group. Observers use the prompts on the peer-feedback and reflection slides: “What was controlled?” and “Where did the movement flow?” Feedback must be kind, specific and about the movement, not the person.
43–45 minutes – Cool-down and exit reflection Students walk slowly, complete gentle stretches and return equipment. Ask students to show with their fingers how confidently they can link the three skills: one = still practising, two = nearly there, three = confident. Invite two or three students to explain one safety or technique cue they will use next lesson.
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