
PE • 45 • 10 students • Created with AI following Aligned with New Zealand Curriculum
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This is lesson 4 of 6 in the unit "Touch Rugby Skills Development". Lesson Title: Introducing Touch Techniques Lesson Description: Demonstrate and practice proper touch techniques. Clarify how to touch an opponent and discuss the touch and pass rules. Engage students in partner drills to practice their touching skills and integrate them into a modified game situation.
In this lesson (Lesson 4 of 6), students develop accurate touch skills while running and practising passing immediately after a successful touch. They also learn and apply touch and pass rules in a modified game context.
0–5 min · Hook and safety check. Teacher shows 2 quick demo clips/gestures (correct touch vs unsafe contact) and asks students to name what “safe touch” looks and feels like; students respond with brief partner ideas.
5–12 min · Rule reminder: touch and pass. Teacher clearly explains the key rules for this unit: what counts as a touch, controlled contact only, no tackling/pushing, quick play after a touch, and when/why possession changes; students repeat the rules back using a “teacher pause and student answer” routine.
12–20 min · Partner drill 1: “Touch then return pass”. Teacher sets up two lines facing (pairs), ball with one partner; students jog in, perform correct touch on the moving partner, then immediately return a pass and swap roles.
20–28 min · Partner drill 2: “Touch and call the option”. Teacher teaches a simple communication routine: toucher calls “touch” and the receiver calls “mine/space” (or a named direction) before receiving; students touch, then pass to the called option while staying on balance and keeping feet moving.
28–40 min · Modified game: “3-touch possession sprint”. Teacher organises small-sided fields (e.g., 3v3 or 4v4) with clear boundaries and basic roles (attackers try to score by grounding a tag/score marker; defenders try to touch). Play with rules focusing on: every touch stops play briefly, quick play-the-ball, and pass requirement after a touch to keep possession; students play 6-minute rounds, rotating roles each round.
40–45 min · Cool down and exit check. Teacher runs a short “Rule-in-Action” reflection: students answer one question to exit—“What is the correct way to touch?” and “What is the next step after a touch?”; students walk while completing the check in pairs.
Throughout the lesson, students practise and apply invasion game conventions by combining accurate touching, quick play after a touch, and passing decisions to support team possession and progression towards scoring.
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