Coding Meets Maths: Year 5

Mathematics / Coding & Computational ThinkingYear 58 slidesNew Zealand curriculum
Coding Meets Maths: Year 5

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Coding Meets Maths: Year 5
Slide 1

Coding Meets Maths: Year 5

Exploring patterns, sequences, and problem-solving through coding Building mathematical thinking with computational skills

What is Computational Thinking?
Slide 2

What is Computational Thinking?

Breaking big problems into smaller parts Finding patterns and connections Creating step-by-step instructions Testing and improving our solutions

Pattern Detective Activity
Slide 3

Pattern Detective Activity

Look at these number sequences 2, 4, 6, 8, ? 1, 4, 7, 10, ? What comes next and why?

Maths vs Coding: Finding Connections
Slide 4

Maths vs Coding: Finding Connections

{"left":"Maths uses formulas and equations\nCoding uses algorithms and functions\nBoth solve problems step by step","right":"Both look for patterns and rules\nBoth test solutions to see if they work\nBoth can be creative and logical"}

Scratch Programming Interface
Slide 5

Scratch Programming Interface

Code Your Times Tables
Slide 6

Code Your Times Tables

Create a Scratch program Make the cat sprite ask for a number Program it to show the 5 times table Test with different starting numbers

Debugging Challenge
Slide 7

Debugging Challenge

Your program should count: 5, 10, 15, 20 But it shows: 5, 5, 5, 5 What might be wrong? How can we fix it?

Reflection and Next Steps
Slide 8

Reflection and Next Steps

'Coding is today's language of creativity' - Mitchel Resnick What mathematical patterns will you explore next? How will you use computational thinking in other subjects?