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Coding and Maths Exploration

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Coding and Maths Exploration

Year 5 | Coding Meets Maths: Patterns, Sequences & Scratch

Coding and maths illustration

🎯 Success Criteria

By the end of this lesson, I can:

Identify a number pattern or sequence and describe the rule

Connect maths ideas (like times tables) to coding in Scratch

Debug (fix) a simple Scratch program

Explain my thinking using maths and coding words

💡 Dyslexia-friendly tip: Ask your teacher for a printed word bank or have this page read aloud to you!

🔢 Part 1: Spot the Pattern!

Look at each number sequence. Find the rule and fill in the missing numbers.

1. What is the rule for this sequence? Fill in the blanks.

2, 4, 6, 8, _____, _____, _____

The rule is: add _____ each time. This is the _____ times table.

2. Fill in the missing numbers:

5, 10, 15, _____, _____, 30, _____

The rule is: add _____ each time. This is the _____ times table.

3. This one is trickier! What comes next?

3, 6, 9, 12, _____, _____, _____

The rule is: ___________________________

4. Which of these sequences follows the rule "multiply by 2"?

2, 4, 6, 8, 10

1, 2, 4, 8, 16

5, 10, 15, 20, 25

3, 6, 9, 12, 15

5. Create YOUR OWN pattern using any times table. Write the first 5 numbers:

_____, _____, _____, _____, _____

My rule is: ___________________________

💻 Part 2: Coding Connections

In Scratch, we use loops to repeat instructions — just like patterns repeat in maths!

6. A Scratch program says: "Repeat 5 times → say the next number in the 3 times table". What numbers would Scratch say?

_____, _____, _____, _____, _____

7. 🐛 Debug It! This Scratch code has a mistake. Circle what is WRONG:

The program should count in 4s up to 20, but it says: 4, 8, 13, 16, 20

The starting number is wrong

The number 13 is wrong — it should be 12

The ending number should be 24

There is no mistake

How would you fix it? ___________________________

8. In Scratch, a loop is like a maths pattern because...

It uses colours and shapes

It repeats the same steps over and over

It only works with even numbers

It needs a mouse to work

🌟 Part 3: Reflect and Extend

9. What did you find easy OR tricky today? Tick all that apply:

Finding the pattern rule

Connecting patterns to Scratch loops

Debugging the code

Writing my own pattern

10. In your own words, explain how maths patterns and coding are connected:
🚀 Extension Challenge (Bonus!): Design a Scratch program idea that uses the 7 times table. Draw or describe what your sprite would do:

My program idea: ___________________________

___________________________

🌈 Support Strategies

🔤 Dyslexia-Friendly: Use the word bank below if you need help with vocabulary.

Word Bank: loop | repeat | pattern | sequence | rule | times table | debug | fix | code | Scratch

🌍 English Learners: Draw a picture instead of writing words where you see the drawing box.

⚡ ADHD/Short Attention: Try completing just one section at a time — take a brain break between each part!

🧩 Early Finishers: Open Scratch and try coding your extension challenge idea from Question 10!

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