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Place Value Multiplication Games

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Place Value Multiplication Games worksheet preview

Place Value Multiplication Games

Place value blocks and multiplication arrays

🎯 WALT: We Are Learning To multiply using place value strategies

Success Criteria: I can use arrays, number lines, and the distributive property to solve multiplication problems.

📊 Part 1: Array Building & Place Value Cards

1. Match the multiplication problem to its place value breakdown:
23 × 4
35 × 6
42 × 3
(30 × 6) + (5 × 6)
(20 × 4) + (3 × 4)
(40 × 3) + (2 × 3)
2. Using the area model, what is 24 × 5? Break it down:

24 = _____ + _____

(_____ × 5) + (_____ × 5) = _____ + _____ = _____

3. Circle the correct skip counting pattern for 6 × 7:

6, 12, 18, 24, 30, 36, 42

7, 14, 21, 28, 35, 42

6, 13, 20, 27, 34, 41, 48

4. Complete the number line jumps for 15 × 3:

Start at 0 → _____ → _____ → _____

Each jump is _____ units. Answer: _____

🧩 Part 2: Distributive Property Puzzles

5. Solve using the distributive property (break apart method):

a) 18 × 4 = (10 × 4) + (_____ × 4) = _____ + _____ = _____

b) 27 × 6 = (_____ × 6) + (_____ × 6) = _____ + _____ = _____

6. Which methods can you use to solve 34 × 5? Tick all that apply:

Skip counting by 34 five times

(30 × 5) + (4 × 5)

Drawing 34 groups of 5

Area model with 30 and 4

7. Problem solving: A school has 26 classes with 4 computers in each class. How many computers are there altogether?

Show your working using place value:

Answer: _____ computers

8. Extension Challenge: Use two different methods to solve 45 × 8:

Method 1:

Method 2:

Which method did you find easier? Explain why:

💡 Differentiation & Extension

🌟 For Advanced Learners: Try solving 67 × 9 using three different place value strategies.

🎯 Support Strategy: Use base-10 blocks or draw arrays for visual support. Break numbers into tens and ones first.

📖 Dyslexia-Friendly Tip: Use coloured pens to separate tens and ones when breaking apart numbers (e.g., 23 = 20 + 3).

9. Reflection: What place value strategy works best for you?

Breaking apart into tens and ones

Skip counting on number lines

Drawing arrays or area models

Using base-10 blocks

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