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Egyptian Gods Sketching

Art and Design • 45 • 28 students • Created with AI following Aligned with National Curriculum for England

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Art and Design
45
28 students
5 May 2025

Teaching Instructions

This is lesson 2 of 4 in the unit "Egyptian Art Explorations". Lesson Title: Exploring Egyptian Gods through Pencil Sketching Lesson Description: Students will learn about the various Egyptian gods and their representations in art. They will practice sketching these deities using pencil, focusing on basic shapes and outlines to create their own interpretations.

Egyptian Gods Sketching

Overview

This 45-minute lesson is designed to engage 28 KS2 students (ages 7-11) in the art and design unit "Egyptian Art Explorations". Students will explore the mythology and symbolism of key Egyptian gods while developing foundational pencil sketching skills that focus on basic shapes, proportions, and outlines. The lesson aligns with the UK National Curriculum aims for Art & Design, emphasizing creativity, cultural awareness, and skill progression.


Curriculum Links

  • National Curriculum for England: Art & Design (Key Stage 2)
    • Pupils should be taught to develop their techniques, including drawing, with a range of materials.
    • They should learn about great artists, architects and designers in history.
    • Pupils should create sketch books to record their observations and use them to review and revisit ideas.
  • Cross-Curricular Connections: History (Ancient Egypt), Literacy (symbolism and stories behind gods)

Learning Objectives

By the end of the lesson, students will:

  1. Understand the symbolic features of at least three Egyptian gods (e.g. Anubis, Horus, Isis).
  2. Use pencil sketching techniques to draw simplified outlines and shapes representing these gods.
  3. Develop observational skills and begin to translate 3D forms into 2D sketches.
  4. Reflect briefly on how Egyptian art uses symbolism to represent ideas and stories.

Resources Needed

  • Visual reference cards/posters of Egyptian gods with key attributes highlighted (Anubis with jackal head, Horus with falcon head, Isis with throne headdress)
  • A4 sketchbooks or drawing paper
  • HB pencils and erasers
  • Rulers (for shape construction)
  • Whiteboard/flip chart for teacher illustration
  • Example sketch demonstrating step-by-step creation of an Egyptian god outline
  • Timer or clock for time management

Lesson Structure

Starter (5 minutes)

  • Begin by showing images of 3 Egyptian gods on the board, briefly describing their symbols and meanings.
  • Ask an engaging question to the group: “Can you spot what animal each god looks like?” and “Why do you think the Egyptians used animals in their gods’ designs?”
  • Highlight how Egyptian art is full of symbolism and stylised forms, rather than just realistic appearances.

Main Teaching & Activity (30 minutes)

Part 1: Demonstration (7 minutes)

  • Teacher-led step-by-step sketch of one god (e.g., Anubis) showing how to break down the figure into simple shapes: ovals, triangles, rectangles.
  • Emphasise light sketching and use of basic geometric shapes as the skeleton of the drawing.
  • Model how to adjust proportions and add small details (ears, eyes, headdress).

Part 2: Student Practice (18 minutes)

  • Students select one god from the three introduced as their sketch subject.
  • Encourage them to first draw basic shapes lightly, then build up the outline before adding key symbolic details.
  • Teacher and assistants circulate, offering targeted support—focusing on proportion and shape recognition.
  • Suggest a slower pace with focus on effort and observation rather than perfection.
  • Use verbal prompts: "What shape could you use for the head?", "Where is the headdress positioned?"

Part 3: Quick Peer Reflection (5 minutes)

  • Students pair up to show their sketches to a peer and say one thing they like about their peer’s drawing and one challenge they had.
  • Teacher fosters positive feedback language and reinforces learning points on shape and symbolism.

Plenary (10 minutes)

  • Select 3 volunteers to share their sketches with the class and briefly explain which god they chose and one interesting fact about that god’s art.
  • Teacher summarises the lesson, linking back to how Egyptian gods were artfully stylised and why sketching in simple shapes helps artists plan their work.
  • Set a reflective question as a thinking prompt to take home or use in next lesson: "How do you think Egyptian art influenced modern cartoons or character drawings?"

Differentiation

  • Provide additional shape templates for students who need more scaffolding.
  • Challenge more able pupils to add a second god or create their own imaginative god combining features.
  • Use peer support and adult helpers to encourage all learners to express their ideas confidently.

Assessment & Feedback

  • Ongoing formative assessment through observation during sketching practice and peer feedback.
  • Use a simple checklist:
    • Can the pupil identify key symbols of their chosen god?
    • Has the pupil used basic shapes to structure their drawing?
    • Does the sketch show effort in proportions and outlines?
  • Verbal praise and positive reinforcement given during plenary presentations.

Extension & Enrichment

  • For homework or next lesson, students can research one Egyptian god further and create a coloured version of their sketch using coloured pencils or watercolours.
  • Integrate digital tools by photographing sketches and experimenting with digital tracing or enlarging on tablets (if available) for further refinement.

Teacher Reflection Tips

  • Reflect on how effectively students connected symbolism with their drawings—did they grasp the concept of representing gods through simple shapes?
  • Note timing—were 30 minutes sufficient for practice or should it be extended?
  • Consider gathering a display of selected sketches to build a collaborative classroom “Egyptian Gods Gallery”.

This lesson plan combines historical-cultural content with practical art skills development, tailored specifically for UK KS2 standards, encouraging creativity, observational learning, and cross-curricular thinking in a fun, engaging manner.

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