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Exploring Digital Storytelling

Technology • 30 • 25 students • Created with AI following Aligned with National Curriculum for England

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Technology
30
25 students
14 April 2025

Teaching Instructions

Create a plan for an interdisciplinary lesson which makes effective use of ICT to develop both a computing and an English learning outcome that makes effective use of ICT to support the teaching and learning of computing and English.

Exploring Digital Storytelling

Lesson Overview

Duration: 30 minutes
Class Size: 25 students
Target Age Group: Year 5 (ages 9-10)
Interdisciplinary Focus: Computing and English

Learning Outcomes

By the end of this lesson, students will be able to:

  1. Computing: Demonstrate an understanding of basic digital storytelling tools to create a short narrative.
  2. English: Create a coherent narrative with a clear structure, including a beginning, middle, and end, enhanced by multimedia.

Curriculum References

  • Computing Curriculum 2014: Be able to select and use software to produce, present and edit content (NC 5.2).
  • English National Curriculum: Write narratives that are logically sequenced and incorporate descriptive language (NC 5.3).

Required Resources

  • Classroom tablets/laptops with internet access
  • Projector and screen for demonstrations
  • Storyboarding templates (printed)
  • Multimedia software (e.g., Canva, Adobe Spark)
  • Whiteboard and markers
  • Worksheets for peer feedback

Lesson Structure

Introduction (5 minutes)

  1. Engage the Class:

    • Begin with a thought-provoking question: "How can stories be told in the digital world?"
    • Briefly showcase a 1-minute video of a digital story example, highlighting how images, text, and audio can enhance storytelling.
  2. Set the Expectations:

    • Explain that students will create their own digital story in pairs, using a narrative they design together.

Main Activity (20 minutes)

Step 1: Story Planning (5 minutes)

  1. Group Dynamics:

    • Pair students up. Each pair will choose a story topic (e.g., adventure, mystery, friendship).
    • Distribute printed storyboarding templates for planning their narrative outline.
  2. Guidance:

    • Instruct pairs to focus on the beginning (introduction), middle (conflict), and end (resolution) of their story.
    • Encourage key vocabulary related to their chosen genre, using descriptive adjectives, and verbs to enrich their narratives.

Step 2: Digital Creation (15 minutes)

  1. Using Multimedia Software:

    • Guide students to access digital storytelling tools (Canva, Adobe Spark) on their devices.
    • Show them how to upload images, add text, and incorporate audio or background music to their story. Demonstrate one example on the projector.
  2. Support and Scaffolding:

    • Offer support to pairs as they design. Encourage them to experiment with visuals and incorporate expressive language.
    • Use a roaming assessment approach. Walk around to monitor progress, providing feedback and encouragement.

Conclusion (5 minutes)

  1. Peer Review:

    • Organise a brief sharing session where each pair presents their digital story to another pair for feedback.
    • Use provided worksheets for structured peer feedback, focusing on storytelling structure and creative use of technology.
  2. Wrap-Up Discussion:

    • Conclude by returning to the initial question. Ask students how technology can change the way we tell stories and the impact this can have on audiences.

Assessment

  • Formative Assessment:
    • Observe pair interactions during the planning and creation processes.
    • Review completed digital stories for structure, creativity, and use of ICT.

Differentiation

  • For Advanced Learners: Encourage deeper narratives that integrate complex characters or themes.
  • For Learners Needing Support: Provide templates with prompts or examples that assist in narrative construction and offer additional guidance on using the software.

Reflection

After the lesson, encourage educators to reflect on what worked well and what could be adjusted for future lessons. Consider student engagement, technology integration, and narrative creativity as focal points for improvement.

Through this lesson, students will not only enhance their computing skills but also develop their English storytelling abilities, creating an engaging and dynamic learning experience that bridges both disciplines.

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