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Jumping Techniques Intro

PE • 60 • 30 students • Created with AI following Aligned with National Curriculum for England

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PE
60
30 students
28 April 2025

Teaching Instructions

This is lesson 1 of 2 in the unit "Jumping Into Fun!". Lesson Title: Introduction to Jumping Techniques Lesson Description: In this lesson, students will learn the basic techniques of jumping, including the two-footed jump and the one-footed jump. Through guided practice and fun jumping games, students will develop their coordination and balance. The lesson will include warm-up activities, demonstrations, and a series of jumping drills to help students understand the mechanics of jumping.

Jumping Techniques Intro

Overview

Age group: Key Stage 2 (7-9 years)
Duration: 60 minutes
Class size: 30 students
Unit: Jumping Into Fun! – Lesson 1 of 2
Curriculum alignment:

  • National Curriculum for Physical Education (England, KS2):
    Develop fundamental movement skills; use running, jumping, throwing and catching in isolation and in combination; participate in team games, developing simple tactics for attacking and defending.
  • Physical Education Programme of Study: Emphasis on coordination, balance, and spatial awareness.

Learning Objectives

By the end of this lesson, pupils will:

  1. Demonstrate correct technique for two-footed and one-footed jumps.
  2. Improve coordination and balance through structured jump drills.
  3. Engage in teamwork and communication during jumping games.
  4. Understand the basic mechanics and safety rules of jumping.

Resources

  • Cones or markers (30)
  • Beanbags or small soft balls
  • Jump ropes (10)
  • Hula hoops (10)
  • Stopwatch or timer
  • Whistle
  • Floor markers (tape or chalk)

Lesson Structure

1. Introduction & Warm-up (10 minutes)

  • Gather pupils in a circle. Briefly discuss the importance of jumping in sports and everyday life (e.g., jumping to reach objects, sports activities).
  • Dynamic warm-up: (5 mins)
    • 30 seconds jogging on spot
    • High knees (20 steps)
    • Butt kicks (20 steps)
    • Arm circles (both directions, 10 each)
    • Gentle jumping jacks (x10)
  • Jumping-specific warm-up: (5 mins)
    • Small hops on both feet, focusing on soft landings (20 secs)
    • Bouncing on one foot, switch feet after 10 seconds
    • Light skipping using jump ropes for 1 minute in pairs

Note: Emphasise listening to signals (whistle) for safety and focus.


2. Demonstration & Explanation (10 minutes)

  • Gather students and model:
    • Two-footed jump: Bend knees, swing arms backward, then forward and jump upward using toes and balls of feet, land softly with knees slightly bent.
    • One-footed jump: Similar arm and knee action but push off and land on the same foot.
  • Use simple language and relate to fun imagery, e.g., “pretend you are a frog jumping across a pond.”
  • Explain common faulty techniques and corrections: e.g., don’t land flat-footed, use arms to create momentum.
  • Use a volunteer to demonstrate, providing constructive feedback.

3. Guided Practice (15 minutes)

Drill 1: Two-footed jump over cones (7 mins)

  • Lay cones 30cm apart in straight lines.
  • Pupils jump over each cone with two feet, focusing on controlled landings.
  • Encourage a rhythm: bend, swing arms, jump, and land softly.
  • Run multiple rounds, gradually increasing speed while maintaining form.

Drill 2: One-footed hop through hoops (8 mins)

  • Place hula hoops in a zig-zag pattern on the floor.
  • Pupils hop through the hoops on one foot, switching feet halfway through the drill.
  • Encourage balance and focus on using arms for momentum.
  • For advanced pupils, add beanbags for them to balance on their heads or shoulders while hopping.

4. Fun Jumping Games (15 minutes)

Game 1: Jump Relay

  • Divide class into 5 teams of 6 pupils.
  • Set up a relay course: two-footed jump section and one-footed hop section.
  • Each pupil completes the course and tags the next in line.
  • Award points for technique, speed, and team support.

Game 2: Jump Freeze

  • Play music and have pupils jump around the area using their choice of jump (one or two feet).
  • When music stops, they must freeze in a jump position and hold balance for 3 seconds.
  • Monitor for correct form and encourage controlled landings.

5. Cool Down & Reflection (10 minutes)

  • Gentle stretching focusing on legs, ankles, and calves.
  • Have pupils sit in a circle and reflect on:
    • Which jump felt easier/harder?
    • How did your arms help your jumping?
    • Why is balance important when jumping?
  • Praise effort, highlight improvement, and set a simple challenge for next lesson: “Try practising these jumps safely at home or in the playground!”

Assessment & Feedback

  • Use formative assessment throughout drills and games by observing pupils’ jumping form, balance, and coordination.
  • Provide verbal feedback to individuals and groups.
  • Teacher checklist:
    • Can pupils demonstrate both jump techniques?
    • Are pupils landing softly and safely?
    • Do pupils use arms effectively?
    • Are pupils engaged and collaborating during games?

Differentiation

  • Support: Use additional visual prompts or one-on-one modelling for pupils struggling with coordination.
  • Challenge: Add distance or height targets for more confident jumpers. Introduce rhythmic counting for jumps.
  • Inclusive practice: Ensure safe spacing and adapt drills for pupils with physical disabilities (e.g., use seated jumps or arm movements where necessary).

Links to Next Lesson

  • Next lesson will expand into jumping for height and distance, introducing measurement and personal bests for progression tracking.
  • Homework suggestion: Practise jumping on two and one foot safely at home, noting favourite game or jump style.

By combining creative imagery, structured drills, and collaborative games, this lesson provides active engagement while meeting UK PE curriculum standards for Key Stage 2 fundamental movement development—building a foundation for lifelong physical activity and confidence.

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