Algebra Fishing Project Showcase
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Algebra Fishing Project Showcase
Part A: Work out the game rules
In the game, each fish caught is worth 4 points. Players also start with 3 bonus points.
- 4f + 2
- 4f + 8
- 6f
- 4 + 2f
Part B: Compare two game designs
The makerspace team is comparing two ways to award points. Design A gives 4 points per fish plus a 3-point start bonus. Design B gives 6 points per fish and no start bonus.
Fish caught (f)
Design A: 4f + 3
Design B: 6f
0
3
6
Part C: Plan the showcase
A strong project showcase explains the maths as well as the game. Use complete sentences and precise mathematical words.
About This Worksheet
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