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BFG Character Guessing

English (ELA) • 60 • 25 students • Created with AI following Aligned with Common Core State Standards

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English (ELA)
60
25 students
16 February 2026

Teaching Instructions

Create a detailed 3rd grade lesson plan using the game "Guess Who" to support students with social expression difficulties and receptive language disorder. Include step-by-step instructions for playing the game while targeting receptive language skills and social expressions. Ensure the lesson plan addresses differentiation for diverse learners, including English language learners and students with dyslexia. Incorporate multiple learning styles and multiple intelligences. Include clear "I can..." statements, success criteria, and assessment methods. Include language function focus, content vocabulary, syntax and discourse focus, materials needed, and a structured layout with instructional time, guided practice, independent practice, and closure.

Standards

Georgia Standards of Excellence ELA:

  • ELAGSE3RL3: Describe characters and explain how their actions contribute to the sequence of events.
  • ELAGSE3SL1: Engage effectively in a range of collaborative discussions with diverse partners.
  • ELAGSE3SL4: Report on a topic or text, telling a story with appropriate facts and relevant descriptive details.
  • ELAGSE3L1: Demonstrate command of the conventions of standard English grammar and usage.
  • ELAGSE3L6: Acquire and use grade-appropriate vocabulary, including domain-specific words relevant to reading.

Objectives and "I Can" Statements

Learning Objectives:

  • Students will identify and describe characters from The BFG by Roald Dahl.
  • Students will practice receptive language skills by answering "yes/no" and descriptive questions during the game.
  • Students will express thoughts using social language and appropriate phrases.
  • Students will use target vocabulary correctly in social exchanges.

"I Can" Statements:

  • I can listen carefully and answer questions about characters from The BFG.
  • I can use describing words to ask questions and find out about a character.
  • I can take turns and use polite language during a group activity.
  • I can use new words from The BFG when I talk about the characters.

Success Criteria

  • I listened carefully and understood my partner’s clues.
  • I used words like "tall," "funny," and "friendly" correctly when describing characters.
  • I waited my turn and said “please” and “thank you” in the game.
  • I asked at least three different questions during the game.

Language Function Focus

  • Asking and answering yes/no and WH- (who, what, where, when, why) questions.
  • Describing characters using adjectives.
  • Expressing agreement and disagreement politely.
  • Using social phrases (e.g., “Can I ask a question?”, “I think it is…”).

Content Vocabulary

  • Character, name, big, small, friendly, scary, tall, short, guess, question, describe, listen, turn
  • Specific character names and traits from The BFG (e.g., BFG, Sophie, friend, giant)

Syntax and Discourse Focus

  • Sentence forms: “Is the character…?”, “Does the character have…?”, “What color is…?”, “I think it is…”
  • Use of polite requests and responses: “Can I ask you…?”, “Please answer my question.”
  • Turn-taking language and conversational phrases.
  • Sequencing events through characters’ actions.

Materials and Resources

  • The BFG by Roald Dahl (picture book or dyslexia-friendly edition with audio support)
  • Printed "Guess Who" game boards customized with pictures and names of The BFG characters.
  • Word cards with key vocabulary and simple sentence prompts.
  • Visual supports: pictures, gesture cards, sentence strips.
  • Tablets with text-to-speech apps for reading support.
  • Whiteboard and markers.
  • Timer or sand timer.

Learning Styles and Multiple Intelligences Addressed

  • Visual: Character images on game boards and cards.
  • Auditory: Listening to story excerpts and partner questions.
  • Kinesthetic: Handling game pieces and acting out character traits.
  • Interpersonal: Collaborative partner game.
  • Linguistic: Question formation and storytelling.
  • Intrapersonal: Reflecting on character traits.

Differentiation Strategies

  • English Language Learners (ELLs): Use bilingual word cards, sentence frames, and visual supports. Provide sentence starters.
  • Students with Dyslexia: Use dyslexia-friendly texts and audiobooks. Allow oral responses or drawing for answers.
  • Students with Social Expression Difficulties: Provide modeled examples and social scripts. Use role-play before the game.
  • Advanced Learners: Ask these students to create new descriptive questions or write a short character summary using new vocabulary.

Lesson Layout

TimeActivityDetails
10 minutesIntroduction & Vocabulary PreviewRead aloud a brief excerpt from The BFG focusing on a key character. Introduce content vocabulary using visuals and gestures. Students repeat and define words.
10 minutesModeling & Guided PracticeDemonstrate the "Guess Who" game with a volunteer. Show how to form questions and answer politely. Use sentence strips as prompts. Guide the class in asking/answering.
25 minutesIndependent Practice: Guess Who GameStudents play in pairs (or small groups) using the BFG character boards. Teacher and aides circulate, prompting language use, turn-taking, and question formation.
10 minutesClosure & ReflectionGroup discussion: “What did you learn about the characters?” and “How did you use new words?” Use sentence starters on board for sharing. Highlight polite phrases.
5 minutesAssessment & Extension OptionsObserve student participation and language use. Collect oral responses or short written descriptions for those ready. Offer extra descriptive question creation for advanced learners.

Step-by-Step Instructions for Playing Guess Who Targeting Language Skills

  1. Setup: Each pair gets a BFG character board and word cards with character traits.
  2. Select Character: Each player secretly picks a character from their board without telling their partner.
  3. Taking Turns Asking Questions: Players ask yes/no or specific WH- questions to guess the character.
    • Example: “Is your character tall?” or “Does your character have a big nose?”
  4. Answering Questions: Player can only answer “yes” or “no.”
  5. Eliminating Characters: Players flip down characters or mark off those who don’t match the answers.
  6. Guessing: When confident, a player says, “Is your character ___?” If correct, they win the round.
  7. Practice Politeness: Teach students to say “Please” before asking and “Thank you” after answering.
  8. Wrap Up & Repeat: After a few rounds, players switch roles.

Assessment Methods

  • Formative: Observation of students’ ability to ask and answer questions during game play. Checklist of vocabulary and polite language use.
  • Summative: Exit ticket where students write or verbalize 2–3 describing sentences about a chosen character.
  • Self-Assessment: Students mark an “I did it!” checklist for turn-taking and using new words.

Extension Activities for Advanced Learners

  • Create new character cards with original descriptions.
  • Write a short dialogue between two BFG characters using learned vocabulary.
  • Illustrate a scene from the book with descriptive captions.

Teacher Tips:

  • Use gestures and visuals to clarify new vocabulary.
  • Model social scripts repeatedly.
  • Provide alternative response methods for students facing expressive difficulties.
  • Celebrate all attempts to communicate to build confidence.

This engaging lesson blends a classic story with a fun social game to build language skills and foster social interaction, while meeting Georgia’s Common Core standards with strong supports for diverse learners.

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