
Other • 45 • 30 students • Created with AI following Aligned with Common Core State Standards
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This is lesson 3 of 5 in the unit "Graphic Design Career Pathways". Lesson Title: Graphic Design Workplaces Lesson Description: Students investigate graphic design roles and employment settings, including branding, advertising, publishing, web media, social media, packaging, and freelance work. They complete a career-exploration worksheet comparing duties, skills, education, tools, and work environments.
In this third lesson of the five-lesson unit “Graphic Design Career Pathways,” students investigate where graphic designers work and what different roles involve. They compare career options using evidence about duties, skills, education, tools, and work environments, then make and explain a reasoned choice.
Students will be able to:
0–5 min · Hook and prior learning. Teacher opens the hook and workplace image showing a collage of a brand logo, magazine spread, website, product package, social media post, and freelance workspace, then asks, “Where might one graphic designer work during a typical week?” Students make a quick individual prediction and share one example with a partner.
5–12 min · Introduce career settings. Teacher uses the career settings overview to introduce branding, advertising, publishing, web media, social media, packaging, and freelance work; briefly clarify that a designer’s duties, clients, tools, and work environment can change by setting. Students record one key feature and one question for any three settings on the graphic design career-exploration worksheet.
12–18 min · Model comparison and evidence. Teacher models a comparison between an advertising designer and a freelance designer, thinking aloud while identifying duties, required skills, education or training, common tools, work environment, and one advantage and disadvantage for each. Students help classify teacher-provided examples as evidence, opinion, advantage, or disadvantage and add the model to their worksheet.
18–31 min · Team investigation. Teacher places students in six groups of five and assigns each group one setting or role; students use the information cards and teacher-approved classroom sources provided with the slides to gather evidence. Students complete the relevant section of the graphic design career-exploration worksheet, then prepare a 60-second report naming the role, typical work, important skills, education or training, tools, environment, and one advantage and disadvantage. Students who finish early identify a second setting to compare.
31–39 min · Career pathway exchange. Teacher directs students to form new groups so that each new group includes representatives from different settings, using the jigsaw discussion prompts to keep reports focused. Students share findings, ask one clarifying question per report, and complete a comparison table on their worksheets covering at least three pathways.
39–45 min · Decision and evaluation. Teacher displays the decision challenge and exit prompt: “Which graphic design workplace would be the best starting point for you, and what evidence supports your choice?” Students independently select one pathway, list two advantages and one possible challenge, explain their choice in three to four sentences, and complete the worksheet reflection: “What additional information would help me make a stronger decision?”
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