Inventing New Worlds: Fantasy Elements
Open this deck in Kuraplan
Sign in to view all 31 slides, customise, present or download.
Slide preview
First 12 of 31 slides
Inventing New Worlds: Fantasy Elements
Grade 5 English Literature Exploring Weslandia and Survivaland Creating Our Own Fantasy Worlds
What is Fantasy?
Stories with magical or impossible things Characters with special powers Places that don't exist in real life Adventures that could never really happen
Think About It
What fantasy stories do you know? What makes them different from real life?
Meet Wesley from Weslandia
A boy who doesn't fit in Creates his own civilization Invents new plants and customs Becomes popular through creativity
Fantasy Elements Hunt
Look for these in stories: • Magic or special powers • Imaginary creatures • Made-up places • Impossible events
Key Vocabulary: Civilization
A group of people living together They have rules and customs Wesley creates his own civilization Example: 'The civilization had its own language'
Key Vocabulary: Unique
One of a kind Special and different No one else has it Example: 'Wesley's plants were unique'
Real World vs. Fantasy World
{"left":"Plants grow from seeds we know\nPeople wear regular clothes\nGames have normal rules\nFood comes from stores","right":"Plants can be any color or shape\nPeople wear magical clothes\nGames can have impossible rules\nFood grows in magical ways"}
Wesley's Creative Solutions
Problem: Bullies at school Solution: Create his own world Problem: Boring summer Solution: Invent new activities Problem: Feeling different Solution: Make different special
Create Your Own Plant
Draw a magical plant What color is it? What shape are the leaves? What does it grow? What makes it special?
Introduction to Survivaland
Another fantasy world story Characters must survive challenges They use creativity and teamwork Shows how imagination helps solve problems
Making Connections
How are Wesley and the Survivaland characters similar? What problems do they both solve with creativity?