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Making Inferences Practice

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Making Inferences Practice

Read the story and use clues in the words and actions to work out what is not said directly. For each answer, explain which clue helped you.

The final round

The community hall hummed with quiet voices and the soft click of chess pieces. Evie sat opposite Harper at the final board. The scores were tied, and whoever won this game would take home the trophy. Evie studied the board, then glanced at the clock. Her fingers hovered over a knight but did not move it. Across from her, Harper sat very still. Harper had been smiling earlier, but now her lips were pressed together. The tournament organiser announced, “Five minutes left.” Evie moved her knight. Harper leaned forward, scanned the board, and reached for her queen. Then Harper stopped. Her eyebrows drew together. She looked at Evie, who was watching carefully, and took her hand away from the piece. A moment later, Harper moved a pawn instead. Evie’s eyes widened. She spotted a way to protect her king and made her move. Harper nodded, packed the pieces into the box after the game, and said, “That was a clever move. I’ll have to practise that position.” When the organiser called the players to collect their results, Harper walked over with Evie. They both looked up as the trophy was lifted from the table.

1.What can you infer about how Evie feels when her fingers hover over the knight without moving it? Give one clue from the story.
2.Why has the tournament organiser’s announcement that there are five minutes left probably made the game feel more urgent?
3.Harper’s lips are pressed together and she sits very still. Which feeling is the best inference from these clues?
  • She is concentrating and may feel tense.
  • She is bored and wants to leave.
  • She is laughing at a joke.
  • She is surprised by a loud noise.
4.Harper reaches for her queen, then stops and chooses a pawn. What can you infer about her thinking? Use two details from the story.
5.Fill in the inference: When Evie’s eyes widen after Harper moves a pawn, Evie has probably noticed because .
6.Which detail suggests Harper respects Evie, even though they are competing?
  • She says Evie made a clever move and plans to practise the position.
  • She reaches for her queen.
  • The scores are tied.
  • She walks into the community hall.
7.True or false? Harper is a sore loser. Choose true or false, then support your answer with a clue.
TrueFalse
8.What can you infer about Evie and Harper’s relationship by the end of the story? Explain using a detail.
9.The story does not say who wins the trophy. What can you infer about the result from the final sentence? Can you be certain? Explain.
10.How does combining a character’s actions with what they say help a reader make a stronger inference? Use an example from Harper.

3 printable pages

  • Reading detectives learn what an inference is and read the complete story, The Mystery of the Empty Planter.

    Page 1

  • Students examine character actions, footprints and a magpie clue while practising fact, inference and evidence questions.

    Page 2

  • Students match clues to inferences, explain the title and apply inference skills to a new everyday situation.

    Page 3

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