Game Instructions Procedural Writing
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Game Instructions Procedural Writing
Read: Bush Track Dash
Aim: Be the first player to reach the finish. You need a board with a path of 20 squares, one counter for each player and one six-sided die. Make three squares “Go back 2” squares and two squares “Miss a turn” squares. How to play: 1. Place every counter on Start. 2. Roll the die; the player with the highest number goes first. 3. Take turns rolling the die and moving your counter forward that many squares. 4. Follow the instruction on any special square you land on. 5. If your roll would take you past square 20, stay where you are. 6. The first player to land exactly on Finish wins.
- To explain how to play a game
- To describe an Australian bushland
- To persuade readers to buy a die
- To tell a story about a race
- Move to Finish
- Move to square 22
- Stay on square 18
- Go back 2 squares
Plan your own game procedure
Invent a game or choose a familiar one. Make sure your rules are safe, fair and possible to follow.
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