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Understanding Movement in PE

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Understanding Movement in PE

Aotearoa’s Active Communities Festival needs a new movement challenge. Use the scenarios and movement ideas below to analyse skills, make safe choices and design a short activity. Answer every question; give reasons where asked.

Movement toolkit

Locomotor skills move the body from place to place (for example, running, hopping and sliding). Stability skills control balance and body shape (for example, twisting, bending and landing). Manipulative skills control an object (for example, throwing, catching and kicking). A movement sequence can combine all three. Hauora includes physical, mental and emotional, social, and spiritual wellbeing.

1.For each action, name its main movement-skill category: (a) sprinting to a marker, (b) holding a one-foot balance, (c) passing a netball to a teammate. Choose from locomotor, stability or manipulative.
2.Tui jogs between cones, stops in a balanced landing, then throws a beanbag into a hoop. Identify the three skills in order and give the category for each.
3.After a small jump, which landing technique is safest?
  • Land stiff-legged with knees locked.
  • Land softly with knees bent and control your balance.
  • Land on one heel and immediately twist.
  • Close your eyes and lean backwards.
4.Wiremu throws a ball to a partner, but it travels too high and wide. Describe two adjustments he could make to improve accuracy.
5.Practising a movement skill only helps physical wellbeing; it cannot support social or emotional wellbeing.
TrueFalse
6.Mere feels nervous about joining a new activity. Suggest one way a partner could help her feel included, and name one part of hauora that this could support.
7.In a tag game, players weave around cones while keeping their eyes up and changing direction without colliding. Name one movement skill being used and explain how it helps the players.
8.Design a short, inclusive activity that uses one locomotor skill, one stability skill and one manipulative skill. State the three skills and one simple safety rule.
9.A participant cannot comfortably hop. Give one way to adapt the mini-challenge so they can take part, while still practising movement skills.

2 printable pages

  • Understanding Movement in PE, page 1 of 2: Movement toolkit

    Page 1

  • Understanding Movement in PE, page 2 of 2: 4. Wiremu throws a ball to a partner, but it travels too high and wide. Describe two…

    Page 2

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