
Technology • 36 • 25 students • Created with AI following Aligned with Common Core State Standards
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I want the students to learn the basic of code.org. and be able to do hands on activities. The students need to know computer jargon. vocabulary and history of the computer. I need the objective, CS standard and example of questions and answers
Students explore how computers developed, learn essential computing vocabulary, and complete a beginner coding activity in Code.org. They will practice choosing appropriate digital tools, following algorithms, and explaining how technology supports problem solving.
Students will be able to:
0–4 min · Hook and prior knowledge. Teacher opens with the opening question and computer-history image and asks, “How can a device that fits in your hand do more than an early computer that filled a room?” Students make a quick prediction and share one computer-related word they already know.
4–10 min · Vocabulary and history mini-lesson. Teacher uses the vocabulary and timeline slides to introduce hardware, software, input, output, algorithm, program, block, sequence, loop, and bug, then presents a short timeline from room-sized early computers to personal computers, smartphones, and cloud computing. Students complete the matching and timeline prompts on the computer vocabulary and history worksheet.
Suggested questions and answers:
10–14 min · Teacher modeling. Teacher projects the Code.org workspace using the Code.org workspace and block-coding demonstration. Model dragging a block into the workspace, running the program, observing the result, and changing the sequence. Students identify the input, output, algorithm, and possible bug in the example.
14–27 min · Hands-on coding challenge. Teacher directs students to open the assigned beginner Code.org activity and displays the coding challenge instruction slide. Students work individually or with a partner to complete the first available sequence-based puzzles, run their code after each change, and record one successful instruction sequence and one correction on the coding practice recording section. Circulate and ask, “What do you predict will happen before you run it?” and “Which block or sequence caused the problem?”
27–32 min · Debug and explain. Teacher pauses the class and presents a deliberately incorrect program from the debugging discussion slide. Students use their screens or worksheet to identify the bug, explain the expected output, and suggest a correction. Invite two students to explain different solutions and discuss whether both are efficient.
32–36 min · Review and exit check. Teacher uses the review and exit-question slide to revisit the learning intentions. Students complete the final questions on the exit check section: define algorithm and bug, name one hardware item and one software example, and describe one change they made to improve their program. Collect worksheets as students leave.
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